OpenTTD Source: ORDRChunkHandler Struct Reference

OpenTTD Source 13.1

Public Member Functions
ORDRChunkHandler Struct Reference
Inheritance diagram for ORDRChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk. More...
void | Load () const override
| Load the chunk. More...
void | FixPointers () const override
| Fix the pointers. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32 id, ChunkType type)
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32 | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 121 of file order_sl.cpp.

## Member Function Documentation

## ◆ FixPointers()

void ORDRChunkHandler::FixPointers | ( |  | ) | const
| inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 194 of file order_sl.cpp.

References IsSavegameVersionBefore(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_order_pool >::Iterate(), SlObject(), and SLV_5.

## ◆ Load()

void ORDRChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 135 of file order_sl.cpp.

References IsSavegameVersionBefore(), SlGetFieldLength(), and SLV_5.

## ◆ Save()

void ORDRChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 124 of file order_sl.cpp.

The documentation for this struct was generated from the following file:

- src/saveload/order_sl.cpp