OpenTTD Source: ITBLChunkHandler Struct Reference

OpenTTD Source 13.1

Public Member Functions
ITBLChunkHandler Struct Reference

Industry-type build data. More...

Inheritance diagram for ITBLChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk. More...
void | Load () const override
| Load the chunk. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32 id, ChunkType type)
virtual void | FixPointers () const
| Fix the pointers. More...
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32 | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Industry-type build data.

Definition at line 167 of file industry_sl.cpp.

## Member Function Documentation

## ◆ Load()

void ITBLChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 180 of file industry_sl.cpp.

References _industry_builder, _industrytype_builder_desc, _industrytype_builder_sl_compat, IndustryBuildData::builddata, NUM_INDUSTRYTYPES, IndustryTypeBuildData::Reset(), SlCompatTableHeader(), SlErrorCorrupt(), SlIterateArray(), and SlObject().

## ◆ Save()

void ITBLChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 170 of file industry_sl.cpp.

References _industrytype_builder_desc, NUM_INDUSTRYTYPES, and SlTableHeader().

The documentation for this struct was generated from the following file:

- src/saveload/industry_sl.cpp