OpenTTD Source: src/sound/sdl_s.cpp File Reference

OpenTTD Source 13.1

Functions | Variables
sdl_s.cpp File Reference
`#include "../stdafx.h"`
`#include "../mixer.h"`
`#include "sdl_s.h"`
`#include <SDL.h>`
`#include "../safeguards.h"`

Go to the source code of this file.

## Functions
static void CDECL | fill_sound_buffer (void *userdata, Uint8 *stream, int len)
| Callback that fills the sound buffer. More...

## Variables
static FSoundDriver_SDL | iFSoundDriver_SDL
| Factory for the SDL sound driver.

## Detailed Description

Playing sound via SDL.

Definition in file sdl_s.cpp.

## Function Documentation

## ◆ fill_sound_buffer()

static void CDECL fill_sound_buffer | ( | void * | userdata,
|  | Uint8 * | stream,
|  | int | len
| ) |  |
| static

Callback that fills the sound buffer.

Parameters

  userdata | Ignored.
  stream | The stream to put data into.
  len | The length of the stream in bytes.

Definition at line 29 of file sdl_s.cpp.

Referenced by SoundDriver_SDL::Start().