OpenTTD Source: src/blitter/32bpp_sse2.hpp Source File

OpenTTD Source 13.1

32bpp_sse2.hpp
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef BLITTER_32BPP_SSE2_HPP
11 #define BLITTER_32BPP_SSE2_HPP
12
13 #ifdef WITH_SSE
14
15 #ifndef SSE_VERSION
16 #define SSE_VERSION 2
17 #endif
18
19 #ifndef SSE_TARGET
20 #define SSE_TARGET "sse2"
21 #endif
22
23 #ifndef FULL_ANIMATION
24 #define FULL_ANIMATION 0
25 #endif
26
27 #include "32bpp_sse_type.h"
28
30 class Blitter_32bppSSE_Base {
31 public:
32 virtual ~Blitter_32bppSSE_Base() {}
33
34 struct MapValue {
35 uint8 m;
36 uint8 v;
37 };
38 static_assert(sizeof(MapValue) == 2);
39
41 enum ReadMode {
42 RM_WITH_SKIP,
43 RM_WITH_MARGIN,
44 RM_NONE,
45 };
46
48 enum BlockType {
49 BT_EVEN,
50 BT_ODD,
51 BT_NONE,
52 };
53
59 enum SpriteFlags {
60 SF_NONE = 0,
61 SF_TRANSLUCENT = 1 << 1,
62 SF_NO_REMAP = 1 << 2,
63 SF_NO_ANIM = 1 << 3,
64 };
65
67 struct SpriteInfo {
68 uint32 sprite_offset;
69 uint32 mv_offset;
70 uint16 sprite_line_size;
71 uint16 sprite_width;
72 };
73 struct SpriteData {
74 SpriteFlags flags;
75 SpriteInfo infos[ZOOM_LVL_COUNT];
76 byte data[];
77 };
78
79 Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
80 };
81
82 DECLARE_ENUM_AS_BIT_SET(Blitter_32bppSSE_Base::SpriteFlags);
83
85 class Blitter_32bppSSE2 : public Blitter_32bppSimple, public Blitter_32bppSSE_Base {
86 public:
87 void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
88 template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
89 void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
90
91 Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override {
92 return Blitter_32bppSSE_Base::Encode(sprite, allocator);
93 }
94
95 const char *GetName() override { return "32bpp-sse2"; }
96 };
97
99 class FBlitter_32bppSSE2 : public BlitterFactory {
100 public:
101 FBlitter_32bppSSE2() : BlitterFactory("32bpp-sse2", "32bpp SSE2 Blitter (no palette animation)", HasCPUIDFlag(1, 3, 26)) {}
102 Blitter *CreateInstance() override { return new Blitter_32bppSSE2(); }
103 };
104
105 #endif /* WITH_SSE */
106 #endif /* BLITTER_32BPP_SSE2_HPP */
BlitterFactory::CreateInstance
virtual Blitter * CreateInstance()=0
Create an instance of this Blitter-class.
BlitterMode
BlitterMode
The modes of blitting we can do.
Definition: base.hpp:17
Blitter_32bppSimple
The most trivial 32 bpp blitter (without palette animation).
Definition: 32bpp_simple.hpp:17
Blitter
How all blitters should look like.
Definition: base.hpp:28
BlitterFactory
The base factory, keeping track of all blitters.
Definition: factory.hpp:23
ZOOM_LVL_COUNT
@ ZOOM_LVL_COUNT
Number of zoom levels.
Definition: zoom_type.h:30
ZoomLevel
ZoomLevel
All zoom levels we know.
Definition: zoom_type.h:19
Blitter_32bppSimple::Encode
Sprite * Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override
Convert a sprite from the loader to our own format.
Definition: 32bpp_simple.cpp:112
Blitter_32bppSimple::GetName
const char * GetName() override
Get the name of the blitter, the same as the Factory-instance returns.
Definition: 32bpp_simple.hpp:31
32bpp_sse_type.h
SpriteLoader::Sprite
Structure for passing information from the sprite loader to the blitter.
Definition: spriteloader.hpp:48
DECLARE_ENUM_AS_BIT_SET
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) enum CompanyManagerFaceVariable
Bitgroups of the CompanyManagerFace variable.
Definition: company_manager_face.h:29
Blitter::BlitterParams
Parameters related to blitting.
Definition: base.hpp:31
Blitter_32bppSimple::Draw
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override
Draw an image to the screen, given an amount of params defined above.
Definition: 32bpp_simple.cpp:21
Sprite
Data structure describing a sprite.
Definition: spritecache.h:17
HasCPUIDFlag
bool HasCPUIDFlag(uint type, uint index, uint bit)
Check whether the current CPU has the given flag.
Definition: cpu.cpp:171