OpenTTD Source: src/window_type.h Source File

OpenTTD Source 12.2

window_type.h
Go to the documentation of this file.
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef WINDOW_TYPE_H
11 #define WINDOW_TYPE_H
12
14 enum WindowNumberEnum {
15 WN_GAME_OPTIONS_AI = 0,
16 WN_GAME_OPTIONS_ABOUT,
17 WN_GAME_OPTIONS_NEWGRF_STATE,
18 WN_GAME_OPTIONS_GAME_OPTIONS,
19 WN_GAME_OPTIONS_GAME_SETTINGS,
20
21 WN_QUERY_STRING = 0,
22 WN_QUERY_STRING_SIGN,
23
24 WN_CONFIRM_POPUP_QUERY = 0,
25 WN_CONFIRM_POPUP_QUERY_BOOTSTRAP,
26
27 WN_NETWORK_WINDOW_GAME = 0,
28 WN_NETWORK_WINDOW_CONTENT_LIST,
29 WN_NETWORK_WINDOW_START,
30
31 WN_NETWORK_STATUS_WINDOW_JOIN = 0,
32 WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD,
33 };
34
36 enum WindowClass {
37 WC_NONE,
38
43 WC_MAIN_WINDOW = WC_NONE,
44
50 WC_MAIN_TOOLBAR,
51
56 WC_STATUS_BAR,
57
65 WC_BUILD_TOOLBAR,
66
72 WC_SCEN_BUILD_TOOLBAR,
73
78 WC_BUILD_TREES,
79
84 WC_TRANSPARENCY_TOOLBAR,
85
90 WC_BUILD_SIGNAL,
91
96 WC_SMALLMAP,
97
102 WC_ERRMSG,
103
108 WC_TOOLTIPS,
109
115 WC_QUERY_STRING,
116
122 WC_CONFIRM_POPUP_QUERY,
123
129 WC_GOAL_QUESTION,
130
131
136 WC_SAVELOAD,
137
142 WC_LAND_INFO,
143
148 WC_DROPDOWN_MENU,
149
154 WC_OSK,
155
160 WC_SET_DATE,
161
162
167 WC_AI_SETTINGS,
168
173 WC_GRF_PARAMETERS,
174
179 WC_TEXTFILE,
180
181
186 WC_TOWN_AUTHORITY,
187
192 WC_VEHICLE_DETAILS,
193
198 WC_VEHICLE_REFIT,
199
204 WC_VEHICLE_ORDERS,
205
210 WC_REPLACE_VEHICLE,
211
216 WC_VEHICLE_TIMETABLE,
217
222 WC_COMPANY_COLOUR,
223
228 WC_COMPANY_MANAGER_FACE,
229
234 WC_SELECT_STATION,
235
240 WC_NEWS_WINDOW,
241
246 WC_TOWN_DIRECTORY,
247
252 WC_SUBSIDIES_LIST,
253
258 WC_INDUSTRY_DIRECTORY,
259
264 WC_MESSAGE_HISTORY,
265
270 WC_SIGN_LIST,
271
276 WC_AI_LIST,
277
282 WC_GOALS_LIST,
283
288 WC_STORY_BOOK,
289
294 WC_STATION_LIST,
295
300 WC_TRAINS_LIST,
301
306 WC_ROADVEH_LIST,
307
312 WC_SHIPS_LIST,
313
318 WC_AIRCRAFT_LIST,
319
320
325 WC_TOWN_VIEW,
326
331 WC_VEHICLE_VIEW,
332
337 WC_STATION_VIEW,
338
343 WC_VEHICLE_DEPOT,
344
349 WC_WAYPOINT_VIEW,
350
355 WC_INDUSTRY_VIEW,
356
361 WC_COMPANY,
362
363
368 WC_BUILD_OBJECT,
369
375 WC_BUILD_VEHICLE,
376
381 WC_BUILD_BRIDGE,
382
389 WC_BUILD_STATION,
390
395 WC_BUS_STATION,
396
401 WC_TRUCK_STATION,
402
409 WC_BUILD_DEPOT,
410
415 WC_BUILD_WAYPOINT,
416
421 WC_FOUND_TOWN,
422
427 WC_BUILD_INDUSTRY,
428
429
434 WC_SELECT_GAME,
435
441 WC_SCEN_LAND_GEN,
442
448 WC_GENERATE_LANDSCAPE,
449
455 WC_MODAL_PROGRESS,
456
457
464 WC_NETWORK_WINDOW,
465
470 WC_CLIENT_LIST,
471
477 WC_NETWORK_STATUS_WINDOW,
478
483 WC_NETWORK_ASK_RELAY,
484
489 WC_SEND_NETWORK_MSG,
490
495 WC_COMPANY_PASSWORD_WINDOW,
496
497
502 WC_INDUSTRY_CARGOES,
503
508 WC_GRAPH_LEGEND,
509
514 WC_FINANCES,
515
520 WC_INCOME_GRAPH,
521
526 WC_OPERATING_PROFIT,
527
532 WC_DELIVERED_CARGO,
533
538 WC_PERFORMANCE_HISTORY,
539
544 WC_COMPANY_VALUE,
545
550 WC_COMPANY_LEAGUE,
551
556 WC_PAYMENT_RATES,
557
562 WC_PERFORMANCE_DETAIL,
563
568 WC_COMPANY_INFRASTRUCTURE,
569
570
575 WC_BUY_COMPANY,
576
581 WC_ENGINE_PREVIEW,
582
583
588 WC_MUSIC_WINDOW,
589
594 WC_MUSIC_TRACK_SELECTION,
595
604 WC_GAME_OPTIONS,
605
610 WC_CUSTOM_CURRENCY,
611
616 WC_CHEATS,
617
622 WC_EXTRA_VIEWPORT,
623
624
629 WC_CONSOLE,
630
635 WC_BOOTSTRAP,
636
641 WC_HIGHSCORE,
642
647 WC_ENDSCREEN,
648
649
654 WC_AI_DEBUG,
655
660 WC_NEWGRF_INSPECT,
661
666 WC_SPRITE_ALIGNER,
667
672 WC_LINKGRAPH_LEGEND,
673
678 WC_SAVE_PRESET,
679
684 WC_FRAMERATE_DISPLAY,
685
690 WC_FRAMETIME_GRAPH,
691
696 WC_SCREENSHOT,
697
698 WC_INVALID = 0xFFFF,
699 };
700
702 enum GameOptionsInvalidationData {
703 GOID_DEFAULT = 0,
704 GOID_NEWGRF_RESCANNED,
705 GOID_NEWGRF_CURRENT_LOADED,
706 GOID_NEWGRF_LIST_EDITED,
707 GOID_NEWGRF_CHANGES_MADE,
708 GOID_NEWGRF_CHANGES_APPLIED,
709 };
710
711 struct Window;
712
714 typedef int32 WindowNumber;
715
717 enum EventState {
718 ES_HANDLED,
719 ES_NOT_HANDLED,
720 };
721
722 #endif /* WINDOW_TYPE_H */
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:718
GameOptionsInvalidationData
GameOptionsInvalidationData
Data value for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
Definition: window_type.h:702
WC_CUSTOM_CURRENCY
@ WC_CUSTOM_CURRENCY
Custom currency; Window numbers:
Definition: window_type.h:610
WC_SAVELOAD
@ WC_SAVELOAD
Saveload window; Window numbers:
Definition: window_type.h:136
WC_ROADVEH_LIST
@ WC_ROADVEH_LIST
Road vehicle list; Window numbers:
Definition: window_type.h:306
WC_INVALID
@ WC_INVALID
Invalid window.
Definition: window_type.h:698
WC_BUILD_TOOLBAR
@ WC_BUILD_TOOLBAR
Build toolbar; Window numbers:
Definition: window_type.h:65
WC_INDUSTRY_CARGOES
@ WC_INDUSTRY_CARGOES
Industry cargoes chain; Window numbers:
Definition: window_type.h:502
WC_TRANSPARENCY_TOOLBAR
@ WC_TRANSPARENCY_TOOLBAR
Transparency toolbar; Window numbers:
Definition: window_type.h:84
GOID_NEWGRF_CHANGES_MADE
@ GOID_NEWGRF_CHANGES_MADE
Changes have been made to a given NewGRF either through the palette or its parameters.
Definition: window_type.h:707
WC_LAND_INFO
@ WC_LAND_INFO
Land info window; Window numbers:
Definition: window_type.h:142
WC_COMPANY_COLOUR
@ WC_COMPANY_COLOUR
Company colour selection; Window numbers:
Definition: window_type.h:222
WC_SUBSIDIES_LIST
@ WC_SUBSIDIES_LIST
Subsidies list; Window numbers:
Definition: window_type.h:252
WC_FOUND_TOWN
@ WC_FOUND_TOWN
Found a town; Window numbers:
Definition: window_type.h:421
WC_SCEN_BUILD_TOOLBAR
@ WC_SCEN_BUILD_TOOLBAR
Scenario build toolbar; Window numbers:
Definition: window_type.h:72
WC_SELECT_GAME
@ WC_SELECT_GAME
Select game window; Window numbers:
Definition: window_type.h:434
WC_ENGINE_PREVIEW
@ WC_ENGINE_PREVIEW
Engine preview window; Window numbers:
Definition: window_type.h:581
WC_CLIENT_LIST
@ WC_CLIENT_LIST
Client list; Window numbers:
Definition: window_type.h:470
WC_INDUSTRY_VIEW
@ WC_INDUSTRY_VIEW
Industry view; Window numbers:
Definition: window_type.h:355
WC_COMPANY_PASSWORD_WINDOW
@ WC_COMPANY_PASSWORD_WINDOW
Company password query; Window numbers:
Definition: window_type.h:495
WC_COMPANY_MANAGER_FACE
@ WC_COMPANY_MANAGER_FACE
Alter company face window; Window numbers:
Definition: window_type.h:228
WC_PERFORMANCE_HISTORY
@ WC_PERFORMANCE_HISTORY
Performance history graph; Window numbers:
Definition: window_type.h:538
WC_SIGN_LIST
@ WC_SIGN_LIST
Sign list; Window numbers:
Definition: window_type.h:270
WC_BUILD_INDUSTRY
@ WC_BUILD_INDUSTRY
Build industry; Window numbers:
Definition: window_type.h:427
WC_BOOTSTRAP
@ WC_BOOTSTRAP
Bootstrap; Window numbers:
Definition: window_type.h:635
WC_BUILD_TREES
@ WC_BUILD_TREES
Build trees toolbar; Window numbers:
Definition: window_type.h:78
WC_GENERATE_LANDSCAPE
@ WC_GENERATE_LANDSCAPE
Generate landscape (newgame); Window numbers:
Definition: window_type.h:448
WC_MESSAGE_HISTORY
@ WC_MESSAGE_HISTORY
News history list; Window numbers:
Definition: window_type.h:264
WC_OSK
@ WC_OSK
On Screen Keyboard; Window numbers:
Definition: window_type.h:154
WC_VEHICLE_TIMETABLE
@ WC_VEHICLE_TIMETABLE
Vehicle timetable; Window numbers:
Definition: window_type.h:216
WindowNumber
int32 WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:711
WC_COMPANY
@ WC_COMPANY
Company view; Window numbers:
Definition: window_type.h:361
WC_STATION_VIEW
@ WC_STATION_VIEW
Station view; Window numbers:
Definition: window_type.h:337
WC_BUILD_STATION
@ WC_BUILD_STATION
Build station; Window numbers:
Definition: window_type.h:389
WC_MUSIC_WINDOW
@ WC_MUSIC_WINDOW
Music window; Window numbers:
Definition: window_type.h:588
WC_GOALS_LIST
@ WC_GOALS_LIST
Goals list; Window numbers:
Definition: window_type.h:282
WC_COMPANY_LEAGUE
@ WC_COMPANY_LEAGUE
Company league window; Window numbers:
Definition: window_type.h:550
WC_CHEATS
@ WC_CHEATS
Cheat window; Window numbers:
Definition: window_type.h:616
WN_GAME_OPTIONS_NEWGRF_STATE
@ WN_GAME_OPTIONS_NEWGRF_STATE
NewGRF settings.
Definition: window_type.h:17
WC_GRF_PARAMETERS
@ WC_GRF_PARAMETERS
NewGRF parameters; Window numbers:
Definition: window_type.h:173
WC_SAVE_PRESET
@ WC_SAVE_PRESET
Save preset; Window numbers:
Definition: window_type.h:678
WN_NETWORK_WINDOW_CONTENT_LIST
@ WN_NETWORK_WINDOW_CONTENT_LIST
Network content list.
Definition: window_type.h:28
WC_HIGHSCORE
@ WC_HIGHSCORE
Highscore; Window numbers:
Definition: window_type.h:641
WC_DELIVERED_CARGO
@ WC_DELIVERED_CARGO
Delivered cargo graph; Window numbers:
Definition: window_type.h:532
WN_GAME_OPTIONS_GAME_OPTIONS
@ WN_GAME_OPTIONS_GAME_OPTIONS
Game options.
Definition: window_type.h:18
WC_STORY_BOOK
@ WC_STORY_BOOK
Story book; Window numbers:
Definition: window_type.h:288
WC_MODAL_PROGRESS
@ WC_MODAL_PROGRESS
Progress report of landscape generation; Window numbers:
Definition: window_type.h:455
WC_GRAPH_LEGEND
@ WC_GRAPH_LEGEND
Legend for graphs; Window numbers:
Definition: window_type.h:508
WC_CONFIRM_POPUP_QUERY
@ WC_CONFIRM_POPUP_QUERY
Popup with confirm question; Window numbers:
Definition: window_type.h:122
WC_QUERY_STRING
@ WC_QUERY_STRING
Query string window; Window numbers:
Definition: window_type.h:115
WC_FRAMETIME_GRAPH
@ WC_FRAMETIME_GRAPH
Frame time graph; Window numbers:
Definition: window_type.h:690
GOID_NEWGRF_CURRENT_LOADED
@ GOID_NEWGRF_CURRENT_LOADED
The current list of active NewGRF has been loaded.
Definition: window_type.h:705
WC_VEHICLE_VIEW
@ WC_VEHICLE_VIEW
Vehicle view; Window numbers:
Definition: window_type.h:331
WN_QUERY_STRING
@ WN_QUERY_STRING
Query string.
Definition: window_type.h:21
WC_BUY_COMPANY
@ WC_BUY_COMPANY
Buyout company (merger); Window numbers:
Definition: window_type.h:575
WC_TOWN_AUTHORITY
@ WC_TOWN_AUTHORITY
Town authority; Window numbers:
Definition: window_type.h:186
WN_NETWORK_WINDOW_START
@ WN_NETWORK_WINDOW_START
Network start server.
Definition: window_type.h:29
GOID_NEWGRF_LIST_EDITED
@ GOID_NEWGRF_LIST_EDITED
List of active NewGRFs is being edited.
Definition: window_type.h:706
WC_INDUSTRY_DIRECTORY
@ WC_INDUSTRY_DIRECTORY
Industry directory; Window numbers:
Definition: window_type.h:258
WC_SCREENSHOT
@ WC_SCREENSHOT
Screenshot window; Window numbers:
Definition: window_type.h:696
WN_CONFIRM_POPUP_QUERY
@ WN_CONFIRM_POPUP_QUERY
Query popup confirm.
Definition: window_type.h:24
WC_TRUCK_STATION
@ WC_TRUCK_STATION
Build truck station; Window numbers:
Definition: window_type.h:401
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:719
WC_REPLACE_VEHICLE
@ WC_REPLACE_VEHICLE
Replace vehicle window; Window numbers:
Definition: window_type.h:210
WC_BUS_STATION
@ WC_BUS_STATION
Build bus station; Window numbers:
Definition: window_type.h:395
WC_VEHICLE_DETAILS
@ WC_VEHICLE_DETAILS
Vehicle details; Window numbers:
Definition: window_type.h:192
GOID_NEWGRF_CHANGES_APPLIED
@ GOID_NEWGRF_CHANGES_APPLIED
The active NewGRF list changes have been applied.
Definition: window_type.h:708
WC_WAYPOINT_VIEW
@ WC_WAYPOINT_VIEW
Waypoint view; Window numbers:
Definition: window_type.h:349
WC_BUILD_BRIDGE
@ WC_BUILD_BRIDGE
Build bridge; Window numbers:
Definition: window_type.h:381
WC_SET_DATE
@ WC_SET_DATE
Set date; Window numbers:
Definition: window_type.h:160
WN_NETWORK_WINDOW_GAME
@ WN_NETWORK_WINDOW_GAME
Network game window.
Definition: window_type.h:27
WC_SHIPS_LIST
@ WC_SHIPS_LIST
Ships list; Window numbers:
Definition: window_type.h:312
WindowClass
WindowClass
Window classes.
Definition: window_type.h:36
WC_EXTRA_VIEWPORT
@ WC_EXTRA_VIEWPORT
Extra viewport; Window numbers:
Definition: window_type.h:622
WC_TRAINS_LIST
@ WC_TRAINS_LIST
Trains list; Window numbers:
Definition: window_type.h:300
WC_INCOME_GRAPH
@ WC_INCOME_GRAPH
Income graph; Window numbers:
Definition: window_type.h:520
WC_LINKGRAPH_LEGEND
@ WC_LINKGRAPH_LEGEND
Linkgraph legend; Window numbers:
Definition: window_type.h:672
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:37
WC_TOWN_DIRECTORY
@ WC_TOWN_DIRECTORY
Town directory; Window numbers:
Definition: window_type.h:246
WC_VEHICLE_REFIT
@ WC_VEHICLE_REFIT
Vehicle refit; Window numbers:
Definition: window_type.h:198
WC_BUILD_DEPOT
@ WC_BUILD_DEPOT
Build depot; Window numbers:
Definition: window_type.h:409
WC_PAYMENT_RATES
@ WC_PAYMENT_RATES
Payment rates graph; Window numbers:
Definition: window_type.h:556
WC_COMPANY_VALUE
@ WC_COMPANY_VALUE
Company value graph; Window numbers:
Definition: window_type.h:544
WN_QUERY_STRING_SIGN
@ WN_QUERY_STRING_SIGN
Query string for signs.
Definition: window_type.h:22
WC_GAME_OPTIONS
@ WC_GAME_OPTIONS
Game options window; Window numbers:
Definition: window_type.h:604
WC_SELECT_STATION
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
Definition: window_type.h:234
WC_AI_DEBUG
@ WC_AI_DEBUG
AI debug window; Window numbers:
Definition: window_type.h:654
WC_PERFORMANCE_DETAIL
@ WC_PERFORMANCE_DETAIL
Performance detail window; Window numbers:
Definition: window_type.h:562
WC_BUILD_WAYPOINT
@ WC_BUILD_WAYPOINT
Build waypoint; Window numbers:
Definition: window_type.h:415
WC_BUILD_VEHICLE
@ WC_BUILD_VEHICLE
Build vehicle; Window numbers:
Definition: window_type.h:375
WN_CONFIRM_POPUP_QUERY_BOOTSTRAP
@ WN_CONFIRM_POPUP_QUERY_BOOTSTRAP
Query popup confirm for bootstrap.
Definition: window_type.h:25
WC_FRAMERATE_DISPLAY
@ WC_FRAMERATE_DISPLAY
Framerate display; Window numbers:
Definition: window_type.h:684
WC_AI_LIST
@ WC_AI_LIST
AI list; Window numbers:
Definition: window_type.h:276
WC_SCEN_LAND_GEN
@ WC_SCEN_LAND_GEN
Landscape generation (in Scenario Editor); Window numbers:
Definition: window_type.h:441
WC_NETWORK_WINDOW
@ WC_NETWORK_WINDOW
Network window; Window numbers:
Definition: window_type.h:464
WC_CONSOLE
@ WC_CONSOLE
Console; Window numbers:
Definition: window_type.h:629
GOID_NEWGRF_RESCANNED
@ GOID_NEWGRF_RESCANNED
NewGRFs were just rescanned.
Definition: window_type.h:704
WC_NETWORK_STATUS_WINDOW
@ WC_NETWORK_STATUS_WINDOW
Network status window; Window numbers:
Definition: window_type.h:477
WC_TOOLTIPS
@ WC_TOOLTIPS
Tooltip window; Window numbers:
Definition: window_type.h:108
WC_AI_SETTINGS
@ WC_AI_SETTINGS
AI settings; Window numbers:
Definition: window_type.h:167
WC_VEHICLE_DEPOT
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
Definition: window_type.h:343
WC_GOAL_QUESTION
@ WC_GOAL_QUESTION
Popup with a set of buttons, designed to ask the user a question from a GameScript.
Definition: window_type.h:129
WC_COMPANY_INFRASTRUCTURE
@ WC_COMPANY_INFRASTRUCTURE
Company infrastructure overview; Window numbers:
Definition: window_type.h:568
EventState
EventState
State of handling an event.
Definition: window_type.h:717
WindowNumberEnum
WindowNumberEnum
Window numbers.
Definition: window_type.h:14
WC_NETWORK_ASK_RELAY
@ WC_NETWORK_ASK_RELAY
Network ask relay window; Window numbers:
Definition: window_type.h:483
WC_MAIN_WINDOW
@ WC_MAIN_WINDOW
Main window; Window numbers:
Definition: window_type.h:43
WC_ENDSCREEN
@ WC_ENDSCREEN
Endscreen; Window numbers:
Definition: window_type.h:647
WN_GAME_OPTIONS_AI
@ WN_GAME_OPTIONS_AI
AI settings.
Definition: window_type.h:15
WC_SEND_NETWORK_MSG
@ WC_SEND_NETWORK_MSG
Chatbox; Window numbers:
Definition: window_type.h:489
WC_BUILD_OBJECT
@ WC_BUILD_OBJECT
Build object; Window numbers:
Definition: window_type.h:368
WC_NEWGRF_INSPECT
@ WC_NEWGRF_INSPECT
NewGRF inspect (debug); Window numbers:
Definition: window_type.h:660
WC_TOWN_VIEW
@ WC_TOWN_VIEW
Town view; Window numbers:
Definition: window_type.h:325
WC_BUILD_SIGNAL
@ WC_BUILD_SIGNAL
Build signal toolbar; Window numbers:
Definition: window_type.h:90
Window
Data structure for an opened window.
Definition: window_gui.h:279
WC_STATUS_BAR
@ WC_STATUS_BAR
Statusbar (at the bottom of your screen); Window numbers:
Definition: window_type.h:56
WC_NEWS_WINDOW
@ WC_NEWS_WINDOW
News window; Window numbers:
Definition: window_type.h:240
WC_FINANCES
@ WC_FINANCES
Finances of a company; Window numbers:
Definition: window_type.h:514
WN_NETWORK_STATUS_WINDOW_JOIN
@ WN_NETWORK_STATUS_WINDOW_JOIN
Network join status.
Definition: window_type.h:31
WC_ERRMSG
@ WC_ERRMSG
Error message; Window numbers:
Definition: window_type.h:102
WC_OPERATING_PROFIT
@ WC_OPERATING_PROFIT
Operating profit graph; Window numbers:
Definition: window_type.h:526
WC_DROPDOWN_MENU
@ WC_DROPDOWN_MENU
Drop down menu; Window numbers:
Definition: window_type.h:148
WC_MAIN_TOOLBAR
@ WC_MAIN_TOOLBAR
Main toolbar (the long bar at the top); Window numbers:
Definition: window_type.h:50
WC_SPRITE_ALIGNER
@ WC_SPRITE_ALIGNER
Sprite aligner (debug); Window numbers:
Definition: window_type.h:666
WC_AIRCRAFT_LIST
@ WC_AIRCRAFT_LIST
Aircraft list; Window numbers:
Definition: window_type.h:318
WC_TEXTFILE
@ WC_TEXTFILE
textfile; Window numbers:
Definition: window_type.h:179
WC_STATION_LIST
@ WC_STATION_LIST
Station list; Window numbers:
Definition: window_type.h:294
WC_SMALLMAP
@ WC_SMALLMAP
Small map; Window numbers:
Definition: window_type.h:96
WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
@ WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
Network content download status.
Definition: window_type.h:32
WN_GAME_OPTIONS_ABOUT
@ WN_GAME_OPTIONS_ABOUT
About window.
Definition: window_type.h:16
WC_MUSIC_TRACK_SELECTION
@ WC_MUSIC_TRACK_SELECTION
Music track selection; Window numbers:
Definition: window_type.h:594
WC_VEHICLE_ORDERS
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
Definition: window_type.h:204
WN_GAME_OPTIONS_GAME_SETTINGS
@ WN_GAME_OPTIONS_GAME_SETTINGS
Game settings.
Definition: window_type.h:19