OpenTTD Source: src/saveload/station_sl.cpp File Reference

OpenTTD Source 12.2

Data Structures | Typedefs | Functions | Variables
station_sl.cpp File Reference
`#include "../stdafx.h"`
`#include "saveload.h"`
`#include "compat/station_sl_compat.h"`
`#include "../station_base.h"`
`#include "../waypoint_base.h"`
`#include "../roadstop_base.h"`
`#include "../vehicle_base.h"`
`#include "../newgrf_station.h"`
`#include "table/strings.h"`
`#include "../safeguards.h"`

Go to the source code of this file.

## Data Structures
struct | FlowSaveLoad
class | SlStationSpecList
class | SlStationCargo
class | SlStationFlow
class | SlStationGoods
struct | STNSChunkHandler
class | SlStationBase
| SaveLoad handler for the BaseStation, which all other stations / waypoints make use of. More...
class | SlStationNormal
| SaveLoad handler for a normal station (read: not a waypoint). More...
class | SlStationWaypoint
struct | STNNChunkHandler
struct | ROADChunkHandler

## Typedefs
typedef std::pair< const StationID, std::list< CargoPacket * > > | StationCargoPair

## Functions
static void | UpdateWaypointOrder (Order *o)
| Update the buoy orders to be waypoint orders. More...
void | MoveBuoysToWaypoints ()
| Perform all steps to upgrade from the old station buoys to the new version that uses waypoints. More...
void | AfterLoadStations ()
void | AfterLoadRoadStops ()
| (Re)building of road stop caches after loading a savegame.
static void | SwapPackets (GoodsEntry *ge)
| Swap the temporary packets with the packets without specific destination in the given goods entry. More...

## Variables
static const SaveLoad | _roadstop_desc []
static uint16 | _waiting_acceptance
static uint32 | _old_num_flows
static uint16 | _cargo_source
static uint32 | _cargo_source_xy
static uint8 | _cargo_days
static Money | _cargo_feeder_share
std::list< CargoPacket * > | _packets
uint32 | _old_num_dests
static OldPersistentStorage | _old_st_persistent_storage
static const SaveLoad | _old_station_desc []
static const SaveLoad | _station_desc []
static const STNSChunkHandler | STNS
static const STNNChunkHandler | STNN
static const ROADChunkHandler | ROAD
static const ChunkHandlerRef | station_chunk_handlers []
const ChunkHandlerTable | _station_chunk_handlers (station_chunk_handlers)

## Detailed Description

Code handling saving and loading of stations.

Definition in file station_sl.cpp.

## Function Documentation

## ◆ MoveBuoysToWaypoints()

void MoveBuoysToWaypoints | ( |  | ) |

Perform all steps to upgrade from the old station buoys to the new version that uses waypoints.

This includes some old saveload mechanics.

Definition at line 43 of file station_sl.cpp.

References _me, BaseStation::build_date, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_station_pool >::CanAllocateItem(), BaseStation::delete_ctr, GetStationIndex(), GetTileOwner(), HVOT_WAYPOINT, INVALID_TILE, IsInsideBS(), IsTileType(), SpecializedStation< Station, false >::Iterate(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_orderlist_pool >::Iterate(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_vehicle_pool >::Iterate(), MP_STATION, BaseStation::name, Town::name, Order::next, BaseStation::owner, OWNER_NONE, SB(), BaseStation::string_id, BaseStation::town, Waypoint::town_cn, UpdateWaypointOrder(), VEH_SHIP, and VEH_TRAIN.

## ◆ SwapPackets()

static void SwapPackets | ( | GoodsEntry * | ge | ) |
| static

Swap the temporary packets with the packets without specific destination in the given goods entry.

Assert that at least one of those is empty.

Parameters

  ge | Goods entry to swap with.

Definition at line 179 of file station_sl.cpp.

References GoodsEntry::cargo, and CargoList< Tinst, Tcont >::Packets().

## ◆ UpdateWaypointOrder()

static void UpdateWaypointOrder | ( | Order * | o | ) |
| static

Update the buoy orders to be waypoint orders.

Parameters

  o | the order 'list' to check.

Definition at line 29 of file station_sl.cpp.

References Order::IsType().

Referenced by MoveBuoysToWaypoints().

## Variable Documentation

## ◆ _roadstop_desc

const SaveLoad _roadstop_desc[]
| static

Initial value:
= {
SLE_VAR(RoadStop, xy, SLE_UINT32),
SLE_VAR(RoadStop, status, SLE_UINT8),
SLE_REF(RoadStop, next, REF_ROADSTOPS),
}

Definition at line 146 of file station_sl.cpp.

## ◆ _station_desc

const SaveLoad _station_desc[]
| static

Initial value:
= {
SLE_SAVEBYTE(BaseStation, facilities),
SLEG_STRUCT("normal", SlStationNormal),
SLEG_STRUCT("waypoint", SlStationWaypoint),
SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION),
}

Definition at line 651 of file station_sl.cpp.

## ◆ station_chunk_handlers

const ChunkHandlerRef station_chunk_handlers[]
| static

Initial value:
= {
STNS,
STNN,
ROAD,
}

Definition at line 738 of file station_sl.cpp.

SLEG_CONDSTRUCTLIST
#define SLEG_CONDSTRUCTLIST(name, handler, from, to)
Storage of a list of structs in some savegame versions.
Definition: saveload.h:931
REF_ROADSTOPS
@ REF_ROADSTOPS
Load/save a reference to a bus/truck stop.
Definition: saveload.h:542
SlStationWaypoint
Definition: station_sl.cpp:620
SLE_REF
#define SLE_REF(base, variable, type)
Storage of a reference in every version of a savegame.
Definition: saveload.h:782
SlStationNormal
SaveLoad handler for a normal station (read: not a waypoint).
Definition: station_sl.cpp:562
SLE_SAVEBYTE
#define SLE_SAVEBYTE(base, variable)
Only write byte during saving; never read it during loading.
Definition: saveload.h:828
SLV_27
@ SLV_27
27 4757
Definition: saveload.h:79
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:344
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:774
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:52
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
SlStationSpecList
Definition: station_sl.cpp:196
SLEG_STRUCT
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition: saveload.h:978