OpenTTD Source: src/saveload/station_sl.cpp Source File

OpenTTD Source 12.2

station_sl.cpp
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #include "../stdafx.h"
11
12 #include "saveload.h"
13 #include "compat/station_sl_compat.h"
14
15 #include "../station_base.h"
16 #include "../waypoint_base.h"
17 #include "../roadstop_base.h"
18 #include "../vehicle_base.h"
19 #include "../newgrf_station.h"
20
21 #include "table/strings.h"
22
23 #include "../safeguards.h"
24
29 static void UpdateWaypointOrder(Order *o)
30 {
31 if (!o->IsType(OT_GOTO_STATION)) return;
32
33 const Station *st = Station::Get(o->GetDestination());
34 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) return;
35
36 o->MakeGoToWaypoint(o->GetDestination());
37 }
38
43 void MoveBuoysToWaypoints()
44 {
45 /* Buoy orders become waypoint orders */
46 for (OrderList *ol : OrderList::Iterate()) {
47 VehicleType vt = ol->GetFirstSharedVehicle()->type;
48 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
49
50 for (Order *o = ol->GetFirstOrder(); o != nullptr; o = o->next) UpdateWaypointOrder(o);
51 }
52
53 for (Vehicle *v : Vehicle::Iterate()) {
54 VehicleType vt = v->type;
55 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
56
57 UpdateWaypointOrder(&v->current_order);
58 }
59
60 /* Now make the stations waypoints */
61 for (Station *st : Station::Iterate()) {
62 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue;
63
64 StationID index = st->index;
65 TileIndex xy = st->xy;
66 Town *town = st->town;
67 StringID string_id = st->string_id;
68 std::string name = st->name;
69 Date build_date = st->build_date;
70 /* TTDPatch could use "buoys with rail station" for rail waypoints */
71 bool train = st->train_station.tile != INVALID_TILE;
72 TileArea train_st = st->train_station;
73
74 /* Delete the station, so we can make it a real waypoint. */
75 delete st;
76
77 /* Stations and waypoints are in the same pool, so if a station
78 * is deleted there must be place for a Waypoint. */
79 assert(Waypoint::CanAllocateItem());
80 Waypoint *wp = new (index) Waypoint(xy);
81 wp->town = town;
82 wp->string_id = train ? STR_SV_STNAME_WAYPOINT : STR_SV_STNAME_BUOY;
83 wp->name = name;
84 wp->delete_ctr = 0; // Just reset delete counter for once.
85 wp->build_date = build_date;
86 wp->owner = train ? GetTileOwner(xy) : OWNER_NONE;
87
88 if (IsInsideBS(string_id, STR_SV_STNAME_BUOY, 9)) wp->town_cn = string_id - STR_SV_STNAME_BUOY;
89
90 if (train) {
91 /* When we make a rail waypoint of the station, convert the map as well. */
92 for (TileIndex t : train_st) {
93 if (!IsTileType(t, MP_STATION) || GetStationIndex(t) != index) continue;
94
95 SB(_me[t].m6, 3, 3, STATION_WAYPOINT);
96 wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
97 }
98
99 wp->train_station = train_st;
100 wp->facilities |= FACIL_TRAIN;
101 } else if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
102 wp->rect.BeforeAddTile(xy, StationRect::ADD_FORCE);
103 wp->facilities |= FACIL_DOCK;
104 }
105 }
106 }
107
108 void AfterLoadStations()
109 {
110 /* Update the speclists of all stations to point to the currently loaded custom stations. */
111 for (BaseStation *st : BaseStation::Iterate()) {
112 for (uint i = 0; i < st->num_specs; i++) {
113 if (st->speclist[i].grfid == 0) continue;
114
115 st->speclist[i].spec = StationClass::GetByGrf(st->speclist[i].grfid, st->speclist[i].localidx, nullptr);
116 }
117
118 if (Station::IsExpected(st)) {
119 Station *sta = Station::From(st);
120 for (const RoadStop *rs = sta->bus_stops; rs != nullptr; rs = rs->next) sta->bus_station.Add(rs->xy);
121 for (const RoadStop *rs = sta->truck_stops; rs != nullptr; rs = rs->next) sta->truck_station.Add(rs->xy);
122 }
123
124 StationUpdateCachedTriggers(st);
125 }
126 }
127
131 void AfterLoadRoadStops()
132 {
133 /* First construct the drive through entries */
134 for (RoadStop *rs : RoadStop::Iterate()) {
135 if (IsDriveThroughStopTile(rs->xy)) rs->MakeDriveThrough();
136 }
137 /* And then rebuild the data in those entries */
138 for (RoadStop *rs : RoadStop::Iterate()) {
139 if (!HasBit(rs->status, RoadStop::RSSFB_BASE_ENTRY)) continue;
140
141 rs->GetEntry(DIAGDIR_NE)->Rebuild(rs);
142 rs->GetEntry(DIAGDIR_NW)->Rebuild(rs);
143 }
144 }
145
146 static const SaveLoad _roadstop_desc[] = {
147 SLE_VAR(RoadStop, xy, SLE_UINT32),
148 SLE_VAR(RoadStop, status, SLE_UINT8),
149 SLE_REF(RoadStop, next, REF_ROADSTOPS),
150 };
151
152 static uint16 _waiting_acceptance;
153 static uint32 _old_num_flows;
154 static uint16 _cargo_source;
155 static uint32 _cargo_source_xy;
156 static uint8 _cargo_days;
157 static Money _cargo_feeder_share;
158
159 std::list<CargoPacket *> _packets;
160 uint32 _old_num_dests;
161
162 struct FlowSaveLoad {
163 FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {}
164 StationID source;
165 StationID via;
166 uint32 share;
167 bool restricted;
168 };
169
170 typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair;
171
172 static OldPersistentStorage _old_st_persistent_storage;
173
179 static void SwapPackets(GoodsEntry *ge)
180 {
181 StationCargoPacketMap &ge_packets = const_cast<StationCargoPacketMap &>(*ge->cargo.Packets());
182
183 if (_packets.empty()) {
184 std::map<StationID, std::list<CargoPacket *> >::iterator it(ge_packets.find(INVALID_STATION));
185 if (it == ge_packets.end()) {
186 return;
187 } else {
188 it->second.swap(_packets);
189 }
190 } else {
191 assert(ge_packets[INVALID_STATION].empty());
192 ge_packets[INVALID_STATION].swap(_packets);
193 }
194 }
195
196 class SlStationSpecList : public DefaultSaveLoadHandler<SlStationSpecList, BaseStation> {
197 public:
198 inline static const SaveLoad description[] = {
199 SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION),
200 SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, SLV_27, SL_MAX_VERSION),
201 };
202 inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat;
203
204 void Save(BaseStation *bst) const override
205 {
206 SlSetStructListLength(bst->num_specs);
207 for (uint i = 0; i < bst->num_specs; i++) {
208 SlObject(&bst->speclist[i], this->GetDescription());
209 }
210 }
211
212 void Load(BaseStation *bst) const override
213 {
214 if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) {
215 bst->num_specs = (uint8)SlGetStructListLength(UINT8_MAX);
216 }
217
218 if (bst->num_specs != 0) {
219 /* Allocate speclist memory when loading a game */
220 bst->speclist = CallocT<StationSpecList>(bst->num_specs);
221 for (uint i = 0; i < bst->num_specs; i++) {
222 SlObject(&bst->speclist[i], this->GetLoadDescription());
223 }
224 }
225 }
226 };
227
228 class SlStationCargo : public DefaultSaveLoadHandler<SlStationCargo, GoodsEntry> {
229 public:
230 inline static const SaveLoad description[] = {
231 SLE_VAR(StationCargoPair, first, SLE_UINT16),
232 SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET),
233 };
234 inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat;
235
236 void Save(GoodsEntry *ge) const override
237 {
238 SlSetStructListLength(ge->cargo.Packets()->MapSize());
239 for (StationCargoPacketMap::ConstMapIterator it(ge->cargo.Packets()->begin()); it != ge->cargo.Packets()->end(); ++it) {
240 SlObject(const_cast<StationCargoPacketMap::value_type *>(&(*it)), this->GetDescription());
241 }
242 }
243
244 void Load(GoodsEntry *ge) const override
245 {
246 size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX);
247
248 StationCargoPair pair;
249 for (uint j = 0; j < num_dests; ++j) {
250 SlObject(&pair, this->GetLoadDescription());
251 const_cast<StationCargoPacketMap &>(*(ge->cargo.Packets()))[pair.first].swap(pair.second);
252 assert(pair.second.empty());
253 }
254 }
255
256 void FixPointers(GoodsEntry *ge) const override
257 {
258 for (StationCargoPacketMap::ConstMapIterator it = ge->cargo.Packets()->begin(); it != ge->cargo.Packets()->end(); ++it) {
259 SlObject(const_cast<StationCargoPair *>(&(*it)), this->GetDescription());
260 }
261 }
262 };
263
264 class SlStationFlow : public DefaultSaveLoadHandler<SlStationFlow, GoodsEntry> {
265 public:
266 inline static const SaveLoad description[] = {
267 SLE_VAR(FlowSaveLoad, source, SLE_UINT16),
268 SLE_VAR(FlowSaveLoad, via, SLE_UINT16),
269 SLE_VAR(FlowSaveLoad, share, SLE_UINT32),
270 SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION),
271 };
272 inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat;
273
274 void Save(GoodsEntry *ge) const override
275 {
276 uint32 num_flows = 0;
277 for (FlowStatMap::const_iterator it(ge->flows.begin()); it != ge->flows.end(); ++it) {
278 num_flows += (uint32)it->second.GetShares()->size();
279 }
280 SlSetStructListLength(num_flows);
281
282 for (FlowStatMap::const_iterator outer_it(ge->flows.begin()); outer_it != ge->flows.end(); ++outer_it) {
283 const FlowStat::SharesMap *shares = outer_it->second.GetShares();
284 uint32 sum_shares = 0;
285 FlowSaveLoad flow;
286 flow.source = outer_it->first;
287 for (FlowStat::SharesMap::const_iterator inner_it(shares->begin()); inner_it != shares->end(); ++inner_it) {
288 flow.via = inner_it->second;
289 flow.share = inner_it->first - sum_shares;
290 flow.restricted = inner_it->first > outer_it->second.GetUnrestricted();
291 sum_shares = inner_it->first;
292 assert(flow.share > 0);
293 SlObject(&flow, this->GetDescription());
294 }
295 }
296 }
297
298 void Load(GoodsEntry *ge) const override
299 {
300 size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX);
301
302 FlowSaveLoad flow;
303 FlowStat *fs = nullptr;
304 StationID prev_source = INVALID_STATION;
305 for (uint32 j = 0; j < num_flows; ++j) {
306 SlObject(&flow, this->GetLoadDescription());
307 if (fs == nullptr || prev_source != flow.source) {
308 fs = &(ge->flows.insert(std::make_pair(flow.source, FlowStat(flow.via, flow.share, flow.restricted))).first->second);
309 } else {
310 fs->AppendShare(flow.via, flow.share, flow.restricted);
311 }
312 prev_source = flow.source;
313 }
314 }
315 };
316
317 class SlStationGoods : public DefaultSaveLoadHandler<SlStationGoods, BaseStation> {
318 public:
319 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
320 /* This table access private members of other classes; they have this
321 * class as friend. For MSVC CL 19.15 and 19.16 this doesn't work for
322 * "inline static const", so we are forced to wrap the table in a
323 * function. CL 19.16 is the latest for VS2017. */
324 inline static const SaveLoad description[] = {{}};
325 SaveLoadTable GetDescription() const override {
326 #else
327 inline
328 #endif
329 static const SaveLoad description[] = {
330 SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68),
331 SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION),
332 SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8),
333 SLE_VAR(GoodsEntry, rating, SLE_UINT8),
334 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
335 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68),
336 SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
337 SLEG_CONDVAR("cargo_days", _cargo_days, SLE_UINT8, SL_MIN_VERSION, SLV_68),
338 SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
339 SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
340 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65),
341 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
342 SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION),
343 SLEG_CONDREFLIST("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183),
344 SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
345 SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION),
346 SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION),
347 SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION),
348 SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
349 SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION),
350 SLEG_CONDSTRUCTLIST("flow", SlStationFlow, SLV_183, SL_MAX_VERSION),
351 SLEG_CONDSTRUCTLIST("cargo", SlStationCargo, SLV_183, SL_MAX_VERSION),
352 };
353 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
354 return description;
355 }
356 #endif
357 inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat;
358
363 size_t GetNumCargo() const
364 {
365 if (IsSavegameVersionBefore(SLV_55)) return 12;
366 if (IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES)) return 32;
367 if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return NUM_CARGO;
368 /* Read from the savegame how long the list is. */
369 return SlGetStructListLength(NUM_CARGO);
370 }
371
372 void Save(BaseStation *bst) const override
373 {
374 Station *st = Station::From(bst);
375
376 SlSetStructListLength(NUM_CARGO);
377
378 for (CargoID i = 0; i < NUM_CARGO; i++) {
379 SlObject(&st->goods[i], this->GetDescription());
380 }
381 }
382
383 void Load(BaseStation *bst) const override
384 {
385 Station *st = Station::From(bst);
386
387 /* Before savegame version 161, persistent storages were not stored in a pool. */
388 if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_145) && st->facilities & FACIL_AIRPORT) {
389 /* Store the old persistent storage. The GRFID will be added later. */
390 assert(PersistentStorage::CanAllocateItem());
391 st->airport.psa = new PersistentStorage(0, 0, 0);
392 memcpy(st->airport.psa->storage, _old_st_persistent_storage.storage, sizeof(_old_st_persistent_storage.storage));
393 }
394
395 size_t num_cargo = this->GetNumCargo();
396 for (CargoID i = 0; i < num_cargo; i++) {
397 GoodsEntry *ge = &st->goods[i];
398 SlObject(ge, this->GetLoadDescription());
399 if (IsSavegameVersionBefore(SLV_183)) {
400 SwapPackets(ge);
401 }
402 if (IsSavegameVersionBefore(SLV_68)) {
403 SB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
404 if (GB(_waiting_acceptance, 0, 12) != 0) {
405 /* In old versions, enroute_from used 0xFF as INVALID_STATION */
406 StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
407
408 /* Make sure we can allocate the CargoPacket. This is safe
409 * as there can only be ~64k stations and 32 cargoes in these
410 * savegame versions. As the CargoPacketPool has more than
411 * 16 million entries; it fits by an order of magnitude. */
412 assert(CargoPacket::CanAllocateItem());
413
414 /* Don't construct the packet with station here, because that'll fail with old savegames */
415 CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, source, _cargo_source_xy, _cargo_source_xy, _cargo_feeder_share);
416 ge->cargo.Append(cp, INVALID_STATION);
417 SB(ge->status, GoodsEntry::GES_RATING, 1, 1);
418 }
419 }
420 }
421 }
422
423 void FixPointers(BaseStation *bst) const override
424 {
425 Station *st = Station::From(bst);
426
427 uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
428 for (CargoID i = 0; i < num_cargo; i++) {
429 GoodsEntry *ge = &st->goods[i];
430 if (IsSavegameVersionBefore(SLV_183)) {
431 SwapPackets(ge); // We have to swap back again to be in the format pre-183 expects.
432 SlObject(ge, this->GetDescription());
433 SwapPackets(ge);
434 } else {
435 SlObject(ge, this->GetDescription());
436 }
437 }
438 }
439 };
440
441 static const SaveLoad _old_station_desc[] = {
442 SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
443 SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
444 SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
445 SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
446 SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
447 SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
448 SLE_REF(Station, town, REF_TOWN),
449 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
450 SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
451
452 SLE_VAR(Station, string_id, SLE_STRINGID),
453 SLE_CONDSSTR(Station, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
454 SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
455 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
456 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
457
458 SLE_VAR(Station, time_since_load, SLE_UINT8),
459 SLE_VAR(Station, time_since_unload, SLE_UINT8),
460 SLE_VAR(Station, delete_ctr, SLE_UINT8),
461 SLE_VAR(Station, owner, SLE_UINT8),
462 SLE_VAR(Station, facilities, SLE_UINT8),
463 SLE_VAR(Station, airport.type, SLE_UINT8),
464 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
465 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
466 SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
467
468 SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
469
470 SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
471 SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
472
473 SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
474 SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
475
476 /* Used by newstations for graphic variations */
477 SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
478 SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
479 SLE_CONDVAR(Station, num_specs, SLE_UINT8, SLV_27, SL_MAX_VERSION),
480
481 SLE_CONDREFLIST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION),
482
483 SLEG_STRUCTLIST("goods", SlStationGoods),
484 SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION),
485 };
486
487 struct STNSChunkHandler : ChunkHandler {
488 STNSChunkHandler() : ChunkHandler('STNS', CH_READONLY) {}
489
490 void Load() const override
491 {
492 const std::vector<SaveLoad> slt = SlCompatTableHeader(_old_station_desc, _old_station_sl_compat);
493
494 _cargo_source_xy = 0;
495 _cargo_days = 0;
496 _cargo_feeder_share = 0;
497
498 int index;
499 while ((index = SlIterateArray()) != -1) {
500 Station *st = new (index) Station();
501
502 _waiting_acceptance = 0;
503 SlObject(st, slt);
504 }
505 }
506
507 void FixPointers() const override
508 {
509 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
510 * fix pointers when the version is SLV_123 or up, as that would fix
511 * pointers twice: once in STNN chunk and once here. */
512 if (!IsSavegameVersionBefore(SLV_123)) return;
513
514 for (Station *st : Station::Iterate()) {
515 SlObject(st, _old_station_desc);
516 }
517 }
518 };
519
524 class SlStationBase : public DefaultSaveLoadHandler<SlStationBase, BaseStation> {
525 public:
526 inline static const SaveLoad description[] = {
527 SLE_VAR(BaseStation, xy, SLE_UINT32),
528 SLE_REF(BaseStation, town, REF_TOWN),
529 SLE_VAR(BaseStation, string_id, SLE_STRINGID),
530 SLE_SSTR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL),
531 SLE_VAR(BaseStation, delete_ctr, SLE_UINT8),
532 SLE_VAR(BaseStation, owner, SLE_UINT8),
533 SLE_VAR(BaseStation, facilities, SLE_UINT8),
534 SLE_VAR(BaseStation, build_date, SLE_INT32),
535
536 /* Used by newstations for graphic variations */
537 SLE_VAR(BaseStation, random_bits, SLE_UINT16),
538 SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
539 SLE_CONDVAR(BaseStation, num_specs, SLE_UINT8, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
540 };
541 inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat;
542
543 void Save(BaseStation *bst) const override
544 {
545 SlObject(bst, this->GetDescription());
546 }
547
548 void Load(BaseStation *bst) const override
549 {
550 SlObject(bst, this->GetLoadDescription());
551 }
552
553 void FixPointers(BaseStation *bst) const override
554 {
555 SlObject(bst, this->GetDescription());
556 }
557 };
558
562 class SlStationNormal : public DefaultSaveLoadHandler<SlStationNormal, BaseStation> {
563 public:
564 inline static const SaveLoad description[] = {
565 SLEG_STRUCT("base", SlStationBase),
566 SLE_VAR(Station, train_station.tile, SLE_UINT32),
567 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
568 SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16),
569
570 SLE_REF(Station, bus_stops, REF_ROADSTOPS),
571 SLE_REF(Station, truck_stops, REF_ROADSTOPS),
572 SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
573 SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
574 SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
575 SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
576 SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
577 SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
578 SLE_VAR(Station, airport.tile, SLE_UINT32),
579 SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
580 SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
581 SLE_VAR(Station, airport.type, SLE_UINT8),
582 SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION),
583 SLE_VAR(Station, airport.flags, SLE_UINT64),
584 SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION),
585 SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161),
586 SLE_CONDREF(Station, airport.psa, REF_STORAGE, SLV_161, SL_MAX_VERSION),
587
588 SLE_VAR(Station, indtype, SLE_UINT8),
589
590 SLE_VAR(Station, time_since_load, SLE_UINT8),
591 SLE_VAR(Station, time_since_unload, SLE_UINT8),
592 SLE_VAR(Station, last_vehicle_type, SLE_UINT8),
593 SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8),
594 SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE),
595 SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES),
596 SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
597 SLEG_STRUCTLIST("goods", SlStationGoods),
598 };
599 inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat;
600
601 void Save(BaseStation *bst) const
602 {
603 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
604 SlObject(bst, this->GetDescription());
605 }
606
607 void Load(BaseStation *bst) const
608 {
609 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
610 SlObject(bst, this->GetLoadDescription());
611 }
612
613 void FixPointers(BaseStation *bst) const
614 {
615 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
616 SlObject(bst, this->GetDescription());
617 }
618 };
619
620 class SlStationWaypoint : public DefaultSaveLoadHandler<SlStationWaypoint, BaseStation> {
621 public:
622 inline static const SaveLoad description[] = {
623 SLEG_STRUCT("base", SlStationBase),
624 SLE_VAR(Waypoint, town_cn, SLE_UINT16),
625
626 SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
627 SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
628 SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
629 };
630 inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat;
631
632 void Save(BaseStation *bst) const
633 {
634 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
635 SlObject(bst, this->GetDescription());
636 }
637
638 void Load(BaseStation *bst) const
639 {
640 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
641 SlObject(bst, this->GetLoadDescription());
642 }
643
644 void FixPointers(BaseStation *bst) const
645 {
646 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
647 SlObject(bst, this->GetDescription());
648 }
649 };
650
651 static const SaveLoad _station_desc[] = {
652 SLE_SAVEBYTE(BaseStation, facilities),
653 SLEG_STRUCT("normal", SlStationNormal),
654 SLEG_STRUCT("waypoint", SlStationWaypoint),
655 SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION),
656 };
657
658 struct STNNChunkHandler : ChunkHandler {
659 STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {}
660
661 void Save() const override
662 {
663 SlTableHeader(_station_desc);
664
665 /* Write the stations */
666 for (BaseStation *st : BaseStation::Iterate()) {
667 SlSetArrayIndex(st->index);
668 SlObject(st, _station_desc);
669 }
670 }
671
672
673 void Load() const override
674 {
675 const std::vector<SaveLoad> slt = SlCompatTableHeader(_station_desc, _station_sl_compat);
676
677 _old_num_flows = 0;
678
679 int index;
680 while ((index = SlIterateArray()) != -1) {
681 bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0;
682
683 BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station();
684 SlObject(bst, slt);
685 }
686 }
687
688 void FixPointers() const override
689 {
690 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
691 * fix pointers when the version is below SLV_123, as that would fix
692 * pointers twice: once in STNS chunk and once here. */
693 if (IsSavegameVersionBefore(SLV_123)) return;
694
695 for (BaseStation *bst : BaseStation::Iterate()) {
696 SlObject(bst, _station_desc);
697 }
698 }
699 };
700
701 struct ROADChunkHandler : ChunkHandler {
702 ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {}
703
704 void Save() const override
705 {
706 SlTableHeader(_roadstop_desc);
707
708 for (RoadStop *rs : RoadStop::Iterate()) {
709 SlSetArrayIndex(rs->index);
710 SlObject(rs, _roadstop_desc);
711 }
712 }
713
714 void Load() const override
715 {
716 const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
717
718 int index;
719
720 while ((index = SlIterateArray()) != -1) {
721 RoadStop *rs = new (index) RoadStop(INVALID_TILE);
722
723 SlObject(rs, slt);
724 }
725 }
726
727 void FixPointers() const override
728 {
729 for (RoadStop *rs : RoadStop::Iterate()) {
730 SlObject(rs, _roadstop_desc);
731 }
732 }
733 };
734
735 static const STNSChunkHandler STNS;
736 static const STNNChunkHandler STNN;
737 static const ROADChunkHandler ROAD;
738 static const ChunkHandlerRef station_chunk_handlers[] = {
739 STNS,
740 STNN,
741 ROAD,
742 };
743
744 extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);
SLV_187
@ SLV_187
187 25899 Linkgraph - restricted flows
Definition: saveload.h:271
SLEG_CONDSTRUCTLIST
#define SLEG_CONDSTRUCTLIST(name, handler, from, to)
Storage of a list of structs in some savegame versions.
Definition: saveload.h:931
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:63
SLV_65
@ SLV_65
65 10210
Definition: saveload.h:125
_station_base_sl_compat
const SaveLoadCompat _station_base_sl_compat[]
Original field order for SlStationBase.
Definition: station_sl_compat.h:75
TileIndex
uint32 TileIndex
The index/ID of a Tile.
Definition: tile_type.h:83
Station::goods
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:476
DefaultSaveLoadHandler
Default handler for saving/loading an object to/from disk.
Definition: saveload.h:517
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:64
SLE_REFLIST
#define SLE_REFLIST(base, variable, type)
Storage of a list of SL_REF elements in every savegame version.
Definition: saveload.h:816
SlStationGoods::GetNumCargo
size_t GetNumCargo() const
Get the number of cargoes used by this savegame version.
Definition: station_sl.cpp:363
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
UpdateWaypointOrder
static void UpdateWaypointOrder(Order *o)
Update the buoy orders to be waypoint orders.
Definition: station_sl.cpp:29
SL_MIN_VERSION
@ SL_MIN_VERSION
First savegame version.
Definition: saveload.h:35
REF_TOWN
@ REF_TOWN
Load/save a reference to a town.
Definition: saveload.h:540
REF_ROADSTOPS
@ REF_ROADSTOPS
Load/save a reference to a bus/truck stop.
Definition: saveload.h:542
CargoList::Packets
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:247
SLE_CONDSSTR
#define SLE_CONDSSTR(base, variable, type, from, to)
Storage of a std::string in some savegame versions.
Definition: saveload.h:746
SlStationBase
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
Definition: station_sl.cpp:524
BaseStation::town
Town * town
The town this station is associated with.
Definition: base_station_base.h:61
Station
Station data structure.
Definition: station_base.h:447
Order::GetDestination
DestinationID GetDestination() const
Gets the destination of this order.
Definition: order_base.h:97
SLV_124
@ SLV_124
124 16993
Definition: saveload.h:195
ChunkHandlerRef
std::reference_wrapper< const ChunkHandler > ChunkHandlerRef
A reference to ChunkHandler.
Definition: saveload.h:445
StationSpecList
Definition: base_station_base.h:21
ROADChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:714
Waypoint::town_cn
uint16 town_cn
The N-1th waypoint for this town (consecutive number)
Definition: waypoint_base.h:17
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
SLE_CONDVAR
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:704
SLV_84
@ SLV_84
84 11822
Definition: saveload.h:147
SLE_STR
#define SLE_STR(base, variable, type, length)
Storage of a string in every savegame version.
Definition: saveload.h:800
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
_me
TileExtended * _me
Extended Tiles of the map.
Definition: map.cpp:31
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
IsDriveThroughStopTile
static bool IsDriveThroughStopTile(TileIndex t)
Is tile t a drive through road stop station?
Definition: station_map.h:233
SaveLoadHandler::GetLoadDescription
SaveLoadTable GetLoadDescription() const
Get the description for how to load the chunk.
Definition: saveload.cpp:3436
saveload.h
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:219
STNNChunkHandler::Save
void Save() const override
Save the chunk.
Definition: station_sl.cpp:661
STNSChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:507
OrthogonalTileArea::Add
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
DIAGDIR_NW
@ DIAGDIR_NW
Northwest.
Definition: direction_type.h:82
ChunkHandler
Handlers and description of chunk.
Definition: saveload.h:408
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:221
MoveBuoysToWaypoints
void MoveBuoysToWaypoints()
Perform all steps to upgrade from the old station buoys to the new version that uses waypoints.
Definition: station_sl.cpp:43
SLEG_CONDREFLIST
#define SLEG_CONDREFLIST(name, variable, type, from, to)
Storage of a global reference list in some savegame versions.
Definition: saveload.h:912
SLV_181
@ SLV_181
181 25012
Definition: saveload.h:264
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:62
GoodsEntry::status
byte status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:223
_old_station_sl_compat
const SaveLoadCompat _old_station_sl_compat[]
Original field order for _old_station_desc.
Definition: station_sl_compat.h:141
SlStationWaypoint
Definition: station_sl.cpp:620
STNSChunkHandler
Definition: station_sl.cpp:487
BaseStation::num_specs
uint8 num_specs
Number of specs in the speclist.
Definition: base_station_base.h:65
BaseStation::string_id
StringID string_id
Default name (town area) of station.
Definition: base_station_base.h:58
SLE_REF
#define SLE_REF(base, variable, type)
Storage of a reference in every version of a savegame.
Definition: saveload.h:782
SLV_14
@ SLV_14
14.0 2441
Definition: saveload.h:61
RoadStop::RSSFB_BASE_ENTRY
@ RSSFB_BASE_ENTRY
Non-zero when the entries on this road stop are the primary, i.e. the ones to delete.
Definition: roadstop_base.h:27
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:270
FlowStat
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:33
GoodsEntry::cargo
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:252
ROADChunkHandler
Definition: station_sl.cpp:701
RoadStop::next
struct RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:69
SLV_161
@ SLV_161
161 22567
Definition: saveload.h:240
SLF_ALLOW_CONTROL
@ SLF_ALLOW_CONTROL
Allow control codes in the strings.
Definition: saveload.h:627
_station_cargo_sl_compat
const SaveLoadCompat _station_cargo_sl_compat[]
Original field order for SlStationCargo.
Definition: station_sl_compat.h:36
SlStationNormal
SaveLoad handler for a normal station (read: not a waypoint).
Definition: station_sl.cpp:562
SLV_123
@ SLV_123
123 16909
Definition: saveload.h:194
SLV_150
@ SLV_150
150 20857
Definition: saveload.h:227
AfterLoadRoadStops
void AfterLoadRoadStops()
(Re)building of road stop caches after loading a savegame.
Definition: station_sl.cpp:131
BaseStation::train_station
TileArea train_station
Tile area the train 'station' part covers.
Definition: base_station_base.h:75
SLV_55
@ SLV_55
55 9638
Definition: saveload.h:113
span
A trimmed down version of what std::span will be in C++20.
Definition: span_type.hpp:60
CH_READONLY
@ CH_READONLY
Chunk is never saved.
Definition: saveload.h:404
SLV_31
@ SLV_31
31 5999
Definition: saveload.h:84
_station_spec_list_sl_compat
const SaveLoadCompat _station_spec_list_sl_compat[]
Original field order for SlStationSpecList.
Definition: station_sl_compat.h:30
BaseStation::rect
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Definition: base_station_base.h:76
SLV_MULTITILE_DOCKS
@ SLV_MULTITILE_DOCKS
216 PR#7380 Multiple docks per station.
Definition: saveload.h:307
Order::MakeGoToWaypoint
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
Definition: order_cmd.cpp:103
HVOT_WAYPOINT
@ HVOT_WAYPOINT
Station is a waypoint (NewGRF only!)
Definition: station_type.h:70
SLE_SAVEBYTE
#define SLE_SAVEBYTE(base, variable)
Only write byte during saving; never read it during loading.
Definition: saveload.h:828
STNNChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:688
SB
static T SB(T &x, const uint8 s, const uint8 n, const U d)
Set n bits in x starting at bit s to d.
Definition: bitmath_func.hpp:58
IsInsideBS
static bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
Definition: math_func.hpp:188
PersistentStorage
Class for pooled persistent storage of data.
Definition: newgrf_storage.h:221
SpecializedStation< Station, false >::IsExpected
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
Definition: base_station_base.h:200
Station::truck_station
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:459
Date
int32 Date
The type to store our dates in.
Definition: date_type.h:14
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:461
SLV_27
@ SLV_27
27 4757
Definition: saveload.h:79
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
MultiMap::MapSize
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:350
SlStationCargo
Definition: station_sl.cpp:228
SLV_46
@ SLV_46
46 8705
Definition: saveload.h:102
_station_normal_sl_compat
const SaveLoadCompat _station_normal_sl_compat[]
Original field order for SlStationNormal.
Definition: station_sl_compat.h:90
SwapPackets
static void SwapPackets(GoodsEntry *ge)
Swap the temporary packets with the packets without specific destination in the given goods entry.
Definition: station_sl.cpp:179
SLV_EXTEND_CARGOTYPES
@ SLV_EXTEND_CARGOTYPES
199 PR#6802 Extend cargotypes to 64
Definition: saveload.h:286
REF_STORAGE
@ REF_STORAGE
Load/save a reference to a persistent storage.
Definition: saveload.h:546
SLE_CONDREF
#define SLE_CONDREF(base, variable, type, from, to)
Storage of a reference in some savegame versions.
Definition: saveload.h:714
SLV_183
@ SLV_183
183 25363 Cargodist
Definition: saveload.h:266
IsSavegameVersionBefore
static bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor=0)
Checks whether the savegame is below major.
Definition: saveload.h:1026
BaseStation::name
std::string name
Custom name.
Definition: base_station_base.h:57
Station::bus_station
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:457
_station_goods_sl_compat
const SaveLoadCompat _station_goods_sl_compat[]
Original field order for SlStationGoods.
Definition: station_sl_compat.h:50
PersistentStorageArray::storage
TYPE storage[SIZE]
Memory to for the storage array.
Definition: newgrf_storage.h:67
SLV_7
@ SLV_7
7.0 1770
Definition: saveload.h:52
ROADChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:727
REF_VEHICLE
@ REF_VEHICLE
Load/save a reference to a vehicle.
Definition: saveload.h:538
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:56
REF_CARGO_PACKET
@ REF_CARGO_PACKET
Load/save a reference to a cargo packet.
Definition: saveload.h:544
FlowStat::AppendShare
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:67
SpecializedStation< Station, false >::From
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Definition: base_station_base.h:248
VehicleType
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
Station::truck_stops
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:458
SLV_145
@ SLV_145
145 20376
Definition: saveload.h:221
IsTileType
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
SlGetStructListLength
size_t SlGetStructListLength(size_t limit)
Get the length of this list; if it exceeds the limit, error out.
Definition: saveload.cpp:1825
FACIL_WAYPOINT
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:57
SLV_2
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
Definition: saveload.h:38
ROADChunkHandler::Save
void Save() const override
Save the chunk.
Definition: station_sl.cpp:704
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
station_sl_compat.h
_station_waypoint_sl_compat
const SaveLoadCompat _station_waypoint_sl_compat[]
Original field order for SlStationWaypoint.
Definition: station_sl_compat.h:124
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:344
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
IsBuoyTile
static bool IsBuoyTile(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:316
GoodsEntry
Stores station stats for a single cargo.
Definition: station_base.h:167
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:774
Pool::PoolItem<&_orderlist_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:386
STNSChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:490
STNNChunkHandler
Definition: station_sl.cpp:658
SLV_127
@ SLV_127
127 17439
Definition: saveload.h:199
SLEG_CONDVAR
#define SLEG_CONDVAR(name, variable, type, from, to)
Storage of a global variable in some savegame versions.
Definition: saveload.h:851
SlStationGoods
Definition: station_sl.cpp:317
SLV_6
@ SLV_6
6.0 1721 6.1 1768
Definition: saveload.h:50
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:52
GoodsEntry::flows
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:256
SLV_44
@ SLV_44
44 8144
Definition: saveload.h:99
SLEG_CONDARR
#define SLEG_CONDARR(name, variable, type, length, from, to)
Storage of a global fixed-size array of SL_VAR elements in some savegame versions.
Definition: saveload.h:872
DefaultSaveLoadHandler< SlStationCargo, GoodsEntry >::GetDescription
SaveLoadTable GetDescription() const override
Definition: saveload.h:519
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:253
_roadstop_sl_compat
const SaveLoadCompat _roadstop_sl_compat[]
Original field order for _roadstop_desc.
Definition: station_sl_compat.h:16
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
SlReadByte
byte SlReadByte()
Wrapper for reading a byte from the buffer.
Definition: saveload.cpp:424
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:51
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:65
GoodsEntry::GES_ACCEPTANCE
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:174
GetStationIndex
static StationID GetStationIndex(TileIndex t)
Get StationID from a tile.
Definition: station_map.h:28
SLV_122
@ SLV_122
122 16855
Definition: saveload.h:193
STNNChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:673
Pool::PoolItem<&_station_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:307
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:52
SLV_3
@ SLV_3
3.x lost
Definition: saveload.h:40
SLE_CONDREFLIST
#define SLE_CONDREFLIST(base, variable, type, from, to)
Storage of a list of SL_REF elements in some savegame versions.
Definition: saveload.h:756
SlStationFlow
Definition: station_sl.cpp:264
BaseStation::delete_ctr
byte delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
Definition: base_station_base.h:55
SLE_SSTR
#define SLE_SSTR(base, variable, type)
Storage of a std::string in every savegame version.
Definition: saveload.h:808
BaseStation::speclist
StationSpecList * speclist
List of station specs of this station.
Definition: base_station_base.h:66
SLV_68
@ SLV_68
68 10266
Definition: saveload.h:128
Town
Town data structure.
Definition: town.h:50
CargoPacket
Container for cargo from the same location and time.
Definition: cargopacket.h:43
OverflowSafeInt< int64 >
SLV_103
@ SLV_103
103 14598
Definition: saveload.h:170
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
SLV_SAVELOAD_LIST_LENGTH
@ SLV_SAVELOAD_LIST_LENGTH
293 PR#9374 Consistency in list length with SL_STRUCT / SL_STRUCTLIST / SL_DEQUE / SL_REFLIST.
Definition: saveload.h:335
INVALID_TILE
static const TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:88
SlCompatTableHeader
std::vector< SaveLoad > SlCompatTableHeader(const SaveLoadTable &slt, const SaveLoadCompatTable &slct)
Load a table header in a savegame compatible way.
Definition: saveload.cpp:2029
StationCargoList::Append
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Definition: cargopacket.cpp:690
Station::bus_stops
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:456
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:55
SlObject
void SlObject(void *object, const SaveLoadTable &slt)
Main SaveLoad function.
Definition: saveload.cpp:1838
SlTableHeader
std::vector< SaveLoad > SlTableHeader(const SaveLoadTable &slt)
Save or Load a table header.
Definition: saveload.cpp:1891
Airport::psa
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:310
SlSetStructListLength
void SlSetStructListLength(size_t length)
Set the length of this list.
Definition: saveload.cpp:1809
SaveLoad
SaveLoad type struct.
Definition: saveload.h:655
MultiMap
Hand-rolled multimap as map of lists.
Definition: multimap.hpp:17
DIAGDIR_NE
@ DIAGDIR_NE
Northeast, upper right on your monitor.
Definition: direction_type.h:79
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
Town::name
std::string name
Custom town name. If empty, the town was not renamed and uses the generated name.
Definition: town.h:59
SLV_140
@ SLV_140
140 19382
Definition: saveload.h:215
SLV_26
@ SLV_26
26 4466
Definition: saveload.h:78
StationUpdateCachedTriggers
void StationUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
Definition: newgrf_station.cpp:1046
BaseStation::build_date
Date build_date
Date of construction.
Definition: base_station_base.h:68
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:52
Order
Definition: order_base.h:33
GoodsEntry::GES_RATING
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:184
SLV_57
@ SLV_57
57 9691
Definition: saveload.h:115
SlIterateArray
int SlIterateArray()
Iterate through the elements of an array and read the whole thing.
Definition: saveload.cpp:670
_station_sl_compat
const SaveLoadCompat _station_sl_compat[]
Original field order for _station_desc.
Definition: station_sl_compat.h:133
_station_flow_sl_compat
const SaveLoadCompat _station_flow_sl_compat[]
Original field order for SlStationFlow.
Definition: station_sl_compat.h:42
SlStationSpecList
Definition: station_sl.cpp:196
FlowSaveLoad
Definition: station_sl.cpp:162
PersistentStorageArray
Class for persistent storage of data.
Definition: newgrf_storage.h:66
SLEG_STRUCTLIST
#define SLEG_STRUCTLIST(name, handler)
Storage of a list of structs in every savegame version.
Definition: saveload.h:1001
SLEG_STRUCT
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition: saveload.h:978