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OpenTTD Source
12.0-beta1
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Non blocking connection to query servers for their game info. More...
Public Member Functions | |
| TCPQueryConnecter (const std::string &connection_string) | |
| void | OnFailure () override |
| Callback for when the connection attempt failed. | |
| void | OnConnect (SOCKET s) override |
| Callback when the connection succeeded. More... | |
Private Attributes | |
| std::string | connection_string |
Private Attributes inherited from TCPServerConnecter | |
| ServerAddress | server_address |
| Address we are connecting to. | |
Additional Inherited Members | |
Private Member Functions inherited from TCPServerConnecter | |
| TCPServerConnecter (const std::string &connection_string, uint16 default_port) | |
| Create a new connecter for the server. More... | |
| void | SetConnected (SOCKET sock) |
| The connection was successfully established. More... | |
| void | SetFailure () |
| The connection couldn't be established. | |
Private Member Functions inherited from TCPConnecter | |
| TCPConnecter (const std::string &connection_string, uint16 default_port, NetworkAddress bind_address={}, int family=AF_UNSPEC) | |
| Create a new connecter for the given address. More... | |
| void | Kill () |
| Kill this connecter. More... | |
Static Private Member Functions inherited from TCPConnecter | |
| static void | CheckCallbacks () |
| Check whether we need to call the callback, i.e. More... | |
| static void | KillAll () |
| Kill all connection attempts. | |
Non blocking connection to query servers for their game info.
Definition at line 624 of file network.cpp.
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inlineoverridevirtual |
Callback when the connection succeeded.
| s | the socket that we opened |
Reimplemented from TCPConnecter.
Definition at line 639 of file network.cpp.
References _networking, and ClientNetworkGameSocketHandler::SendInformationQuery().