OpenTTD Source: src/smallmap_gui.cpp File Reference

OpenTTD Source 12.0-beta1

Data Structures | Macros | Functions | Variables
smallmap_gui.cpp File Reference
`#include "stdafx.h"`
`#include "clear_map.h"`
`#include "industry.h"`
`#include "station_map.h"`
`#include "landscape.h"`
`#include "tree_map.h"`
`#include "viewport_func.h"`
`#include "town.h"`
`#include "tunnelbridge_map.h"`
`#include "core/endian_func.hpp"`
`#include "vehicle_base.h"`
`#include "sound_func.h"`
`#include "window_func.h"`
`#include "company_base.h"`
`#include "guitimer_func.h"`
`#include "zoom_func.h"`
`#include "smallmap_gui.h"`
`#include "table/strings.h"`
`#include <bitset>`
`#include "safeguards.h"`
`#include "table/heightmap_colours.h"`

Go to the source code of this file.

## Data Structures
struct | SmallMapColourScheme
| Colour scheme of the smallmap. More...
struct | AndOr
class | NWidgetSmallmapDisplay
| Custom container class for displaying smallmap with a vertically resizing legend panel. More...

## Macros
#define | MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
| Macro for ordinary entry of LegendAndColour.
#define | MC(col_break) {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, col_break}
| Macro for a height legend entry with configurable colour.
#define | MO(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
| Macro for non-company owned property entry of LegendAndColour.
#define | MOEND() {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
| Macro used for forcing a rebuild of the owner legend the first time it is used.
#define | MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
| Macro for end of list marker in arrays of LegendAndColour.
#define | MS(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
| Macro for break marker in arrays of LegendAndColour. More...
#define | MKCOLOUR(x) TO_LE32X(x)
#define | MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
#define | MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
#define | MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
#define | MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
#define | MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
#define | MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
#define | MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
#define | MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
#define | MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
#define | MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
#define | MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)

## Functions
void | BuildIndustriesLegend ()
| Fills an array for the industries legends.
void | BuildLinkStatsLegend ()
| Populate legend table for the link stat view.
void | BuildLandLegend ()
| (Re)build the colour tables for the legends.
void | BuildOwnerLegend ()
| Completes the array for the owned property legend.
static uint32 | ApplyMask (uint32 colour, const AndOr *mask)
static uint32 | GetSmallMapContoursPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "Contour". More...
static uint32 | GetSmallMapVehiclesPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "Vehicles". More...
static uint32 | GetSmallMapIndustriesPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "Industries". More...
static uint32 | GetSmallMapRoutesPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "Routes". More...
static uint32 | GetSmallMapLinkStatsPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "link stats". More...
static uint32 | GetSmallMapVegetationPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the smallmap in mode "Vegetation". More...
static uint32 | GetSmallMapOwnerPixels (TileIndex tile, TileType t)
| Return the colour a tile would be displayed with in the small map in mode "Owner". More...
static NWidgetBase * | SmallMapDisplay (int *biggest_index)
void | ShowSmallMap ()
| Show the smallmap window.
bool | ScrollMainWindowTo (int x, int y, int z, bool instant)
| Scrolls the main window to given coordinates. More...

## Variables
static int | _smallmap_industry_count
| Number of used industries.
static int | _smallmap_company_count
| Number of entries in the owner legend.
static int | _smallmap_cargo_count
| Number of cargos in the link stats legend.
static uint8 | _linkstat_colours_in_legenda [] = {0, 1, 3, 5, 7, 9, 11}
| Link stat colours shown in legenda.
static const int | NUM_NO_COMPANY_ENTRIES = 4
| Number of entries in the owner legend that are not companies.
static LegendAndColour | _legend_land_contours []
| Legend text giving the colours to look for on the minimap. More...
static const LegendAndColour | _legend_vehicles []
static const LegendAndColour | _legend_routes []
static const LegendAndColour | _legend_vegetation []
static LegendAndColour | _legend_land_owners [NUM_NO_COMPANY_ENTRIES+MAX_COMPANIES+1]
static LegendAndColour | _legend_linkstats [NUM_CARGO+lengthof(_linkstat_colours_in_legenda)+1]
| Legend entries for the link stats view.
static LegendAndColour | _legend_from_industries [NUM_INDUSTRYTYPES+1]
| Allow room for all industries, plus a terminator entry This is required in order to have the industry slots all filled up.
static uint | _industry_to_list_pos [NUM_INDUSTRYTYPES]
| For connecting industry type to position in industries list(small map legend)
static bool | _smallmap_show_heightmap = false
| Show heightmap in industry and owner mode of smallmap window.
static IndustryType | _smallmap_industry_highlight = INVALID_INDUSTRYTYPE
| Highlight a specific industry type.
static bool | _smallmap_industry_highlight_state
| State of highlight blinking.
static uint | _company_to_list_pos [MAX_COMPANIES]
| For connecting company ID to position in owner list (small map legend)
static const LegendAndColour *const | _legend_table []
static SmallMapColourScheme | _heightmap_schemes []
| Available colour schemes for height maps. More...
static const AndOr | _smallmap_contours_andor []
| Colour masks for "Contour" and "Routes" modes. More...
static const AndOr | _smallmap_vehicles_andor []
| Colour masks for "Vehicles", "Industry", and "Vegetation" modes. More...
static const byte | _tiletype_importance []
| Mapping of tile type to importance of the tile (higher number means more interesting to show). More...
static const uint32 | _vegetation_clear_bits []
static const byte | _vehicle_type_colours [6]
| Vehicle colours in #SMT_VEHICLES mode. More...
static const NWidgetPart | _nested_smallmap_display []
| Widget parts of the smallmap display. More...
static const NWidgetPart | _nested_smallmap_bar []
| Widget parts of the smallmap legend bar + image buttons.
static const NWidgetPart | _nested_smallmap_widgets []
static WindowDesc | _smallmap_desc (WDP_AUTO, "smallmap", 484, 314, WC_SMALLMAP, WC_NONE, 0, _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets))

## Detailed Description

GUI that shows a small map of the world with metadata like owner or height.

Definition in file smallmap_gui.cpp.

## Macro Definition Documentation

## ◆ MS

#define MS | ( |  | a,
|  |  | b
| ) |  | {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}

Macro for break marker in arrays of LegendAndColour.

It will have valid data, though

Definition at line 63 of file smallmap_gui.cpp.

## Function Documentation

## ◆ GetSmallMapContoursPixels()

static uint32 GetSmallMapContoursPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "Contour".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "Contour"

Definition at line 414 of file smallmap_gui.cpp.

References _heightmap_schemes, _settings_client, ClientSettings::gui, and GUISettings::smallmap_land_colour.

Referenced by GetSmallMapLinkStatsPixels().

## ◆ GetSmallMapIndustriesPixels()

static uint32 GetSmallMapIndustriesPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "Industries".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "Industries"

Definition at line 440 of file smallmap_gui.cpp.

References _heightmap_schemes, _settings_client, ClientSettings::gui, and GUISettings::smallmap_land_colour.

## ◆ GetSmallMapLinkStatsPixels()

static uint32 GetSmallMapLinkStatsPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "link stats".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "link stats"

Definition at line 509 of file smallmap_gui.cpp.

References _smallmap_show_heightmap, GetSmallMapContoursPixels(), and GetSmallMapRoutesPixels().

## ◆ GetSmallMapOwnerPixels()

static uint32 GetSmallMapOwnerPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "Owner".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "Owner"

Definition at line 563 of file smallmap_gui.cpp.

References MP_INDUSTRY.

## ◆ GetSmallMapRoutesPixels()

static uint32 GetSmallMapRoutesPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "Routes".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "Routes"

Definition at line 453 of file smallmap_gui.cpp.

References GetStationType(), and MP_STATION.

Referenced by GetSmallMapLinkStatsPixels().

## ◆ GetSmallMapVegetationPixels()

static uint32 GetSmallMapVegetationPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the smallmap in mode "Vegetation"

Definition at line 532 of file smallmap_gui.cpp.

References CLEAR_GRASS, GetClearDensity(), IsClearGround(), and MP_CLEAR.

## ◆ GetSmallMapVehiclesPixels()

static uint32 GetSmallMapVehiclesPixels | ( | TileIndex | tile,
|  | TileType | t
| ) |  |
| inlinestatic

Return the colour a tile would be displayed with in the small map in mode "Vehicles".

Parameters

  tile | The tile of which we would like to get the colour.
  t | Effective tile type of the tile (see SmallMapWindow::GetTileColours).

Returns
  The colour of tile in the small map in mode "Vehicles"

Definition at line 427 of file smallmap_gui.cpp.

References _heightmap_schemes, _settings_client, ClientSettings::gui, and GUISettings::smallmap_land_colour.

## ◆ ScrollMainWindowTo()

bool ScrollMainWindowTo | ( | int | x,
|  | int | y,
|  | int | z,
|  | bool | instant
| ) |  |

Scrolls the main window to given coordinates.

Parameters

  x | x coordinate
  y | y coordinate
  z | z coordinate; -1 to scroll to terrain height
  instant | scroll instantly (meaningful only when smooth_scrolling is active)

Returns
  did the viewport position change?

Definition at line 1879 of file smallmap_gui.cpp.

Referenced by NewsWindow::OnClick(), VehicleViewWindow::OnClick(), and ScrollMainWindowToTile().

## Variable Documentation

## ◆ _heightmap_schemes

SmallMapColourScheme _heightmap_schemes[]
| static

Initial value:
= {
{nullptr, _green_map_heights, lengthof(_green_map_heights), MKCOLOUR_XXXX(0x54)},
{nullptr, _dark_green_map_heights, lengthof(_dark_green_map_heights), MKCOLOUR_XXXX(0x62)},
{nullptr, _violet_map_heights, lengthof(_violet_map_heights), MKCOLOUR_XXXX(0x81)},
}

Available colour schemes for height maps.

Definition at line 266 of file smallmap_gui.cpp.

Referenced by BuildLandLegend(), GetSmallMapContoursPixels(), GetSmallMapIndustriesPixels(), GetSmallMapVehiclesPixels(), and SmallMapWindow::RebuildColourIndexIfNecessary().

## ◆ _legend_land_contours

LegendAndColour _legend_land_contours[]
| static

Initial value:
= {
MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
MK(PC_WHITE, STR_SMALLMAP_LEGENDA_VEHICLES),
MC(true),
MC(false),
MC(false),
MC(false),
MC(false),
MC(false),
MC(true),
MC(false),
MC(false),
MC(false),
MC(false),
MC(false),
}

Legend text giving the colours to look for on the minimap.

Definition at line 66 of file smallmap_gui.cpp.

Referenced by BuildLandLegend().

## ◆ _legend_land_owners

LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES+MAX_COMPANIES+1]
| static

Initial value:
= {
MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
MOEND(),
}

Definition at line 132 of file smallmap_gui.cpp.

## ◆ _legend_routes

const LegendAndColour _legend_routes[]
| static

Initial value:
= {
MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_BUS_STATION),
MK(PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_DOCK),
}

Definition at line 102 of file smallmap_gui.cpp.

## ◆ _legend_table

const LegendAndColour* const _legend_table[]
| static

Initial value:
= {
_legend_land_contours,
_legend_vehicles,
_legend_from_industries,
_legend_linkstats,
_legend_routes,
_legend_vegetation,
_legend_land_owners,
}

Definition at line 229 of file smallmap_gui.cpp.

## ◆ _legend_vegetation

const LegendAndColour _legend_vegetation[]
| static

Initial value:
= {
MK(PC_ROUGH_LAND, STR_SMALLMAP_LEGENDA_ROUGH_LAND),
MK(PC_GRASS_LAND, STR_SMALLMAP_LEGENDA_GRASS_LAND),
MK(PC_BARE_LAND, STR_SMALLMAP_LEGENDA_BARE_LAND),
MK(PC_RAINFOREST, STR_SMALLMAP_LEGENDA_RAINFOREST),
MK(PC_FIELDS, STR_SMALLMAP_LEGENDA_FIELDS),
MK(PC_TREES, STR_SMALLMAP_LEGENDA_TREES),
MS(PC_GREEN, STR_SMALLMAP_LEGENDA_FOREST),
MK(PC_GREY, STR_SMALLMAP_LEGENDA_ROCKS),
MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_DESERT),
MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SNOW),
MK(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
}

Definition at line 115 of file smallmap_gui.cpp.

## ◆ _legend_vehicles

const LegendAndColour _legend_vehicles[]
| static

Initial value:
= {
MK(PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SHIPS),
MK(PC_WHITE, STR_SMALLMAP_LEGENDA_AIRCRAFT),
MS(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
}

Definition at line 91 of file smallmap_gui.cpp.

## ◆ _nested_smallmap_display

const NWidgetPart _nested_smallmap_display[]
| static

Initial value:
= {
NWidget(WWT_PANEL, COLOUR_BROWN, WID_SM_MAP_BORDER),
NWidget(WWT_INSET, COLOUR_BROWN, WID_SM_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
EndContainer(),
}

Widget parts of the smallmap display.

Definition at line 1772 of file smallmap_gui.cpp.

## ◆ _nested_smallmap_widgets

const NWidgetPart _nested_smallmap_widgets[]
| static

Initial value:
= {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SM_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
EndContainer(),
NWidgetFunction(SmallMapDisplay),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SM_SELECT_BUTTONS),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SM_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
EndContainer(),
}

Definition at line 1830 of file smallmap_gui.cpp.

## ◆ _smallmap_contours_andor

const AndOr _smallmap_contours_andor[]
| static

Initial value:
= {
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000},
{MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
}

Colour masks for "Contour" and "Routes" modes.

Definition at line 360 of file smallmap_gui.cpp.

## ◆ _smallmap_vehicles_andor

const AndOr _smallmap_vehicles_andor[]
| static

Initial value:
= {
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
{MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
{MKCOLOUR_0000 , MKCOLOUR_FFFF},
{MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
{MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
}

Colour masks for "Vehicles", "Industry", and "Vegetation" modes.

Definition at line 376 of file smallmap_gui.cpp.

## ◆ _tiletype_importance

const byte _tiletype_importance[]
| static

Initial value:
= {
2,
8,
7,
5,
2,
9,
2,
1,
6,
8,
2,
0,
}

Mapping of tile type to importance of the tile (higher number means more interesting to show).

Definition at line 392 of file smallmap_gui.cpp.

## ◆ _vegetation_clear_bits

const uint32 _vegetation_clear_bits[]
| static

Initial value:
= {
MKCOLOUR_XXXX(PC_GRASS_LAND),
MKCOLOUR_XXXX(PC_ROUGH_LAND),
MKCOLOUR_XXXX(PC_GREY),
MKCOLOUR_XXXX(PC_FIELDS),
MKCOLOUR_XXXX(PC_LIGHT_BLUE),
MKCOLOUR_XXXX(PC_ORANGE),
MKCOLOUR_XXXX(PC_GRASS_LAND),
MKCOLOUR_XXXX(PC_GRASS_LAND),
}

Definition at line 514 of file smallmap_gui.cpp.

## ◆ _vehicle_type_colours

const byte _vehicle_type_colours[6]
| static

Initial value:
= {
PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
}

Vehicle colours in #SMT_VEHICLES mode.

Indexed by VehicleType.

Definition at line 589 of file smallmap_gui.cpp.

PC_WHITE
static const uint8 PC_WHITE
White palette colour.
Definition: gfx_func.h:193
_green_map_heights
static const uint32 _green_map_heights[]
Height map colours for the green colour scheme, ordered by height.
Definition: heightmap_colours.h:13
NWidgetFunction
static NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
Obtain a nested widget (sub)tree from an external source.
Definition: widget_type.h:1239
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition: widget_type.h:64
SetPadding
static NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1139
PC_YELLOW
static const uint8 PC_YELLOW
Yellow palette colour.
Definition: gfx_func.h:203
PC_DARK_RED
static const uint8 PC_DARK_RED
Dark red palette colour.
Definition: gfx_func.h:196
MOEND
#define MOEND()
Macro used for forcing a rebuild of the owner legend the first time it is used.
Definition: smallmap_gui.cpp:54
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:59
PC_ORANGE
static const uint8 PC_ORANGE
Orange palette colour.
Definition: gfx_func.h:201
PC_RED
static const uint8 PC_RED
Red palette colour.
Definition: gfx_func.h:197
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:63
MS
#define MS(a, b)
Macro for break marker in arrays of LegendAndColour.
Definition: smallmap_gui.cpp:63
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:73
PC_RAINFOREST
static const uint8 PC_RAINFOREST
Pale green palette colour for rainforest.
Definition: gfx_func.h:216
SetResize
static NWidgetPart SetResize(int16 dx, int16 dy)
Widget part function for setting the resize step.
Definition: widget_type.h:993
WID_SM_SHOW_HEIGHT
@ WID_SM_SHOW_HEIGHT
Show heightmap toggle button.
Definition: smallmap_widget.h:34
PC_GRASS_LAND
static const uint8 PC_GRASS_LAND
Dark green palette colour for grass land.
Definition: gfx_func.h:214
_dark_green_map_heights
static const uint32 _dark_green_map_heights[]
Height map colours for the dark green colour scheme, ordered by height.
Definition: heightmap_colours.h:132
SetDataTip
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1107
NC_EQUALSIZE
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
Definition: widget_type.h:463
WID_SM_SELECT_BUTTONS
@ WID_SM_SELECT_BUTTONS
Selection widget for the buttons present in some smallmap modes.
Definition: smallmap_widget.h:31
_legend_land_contours
static LegendAndColour _legend_land_contours[]
Legend text giving the colours to look for on the minimap.
Definition: smallmap_gui.cpp:66
WID_SM_DISABLE_ALL
@ WID_SM_DISABLE_ALL
Button to disable display of all legend entries.
Definition: smallmap_widget.h:33
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:104
_legend_from_industries
static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES+1]
Allow room for all industries, plus a terminator entry This is required in order to have the industry...
Definition: smallmap_gui.cpp:154
MC
#define MC(col_break)
Macro for a height legend entry with configurable colour.
Definition: smallmap_gui.cpp:48
PC_BLACK
static const uint8 PC_BLACK
Black palette colour.
Definition: gfx_func.h:190
PC_TREES
static const uint8 PC_TREES
Green palette colour for trees.
Definition: gfx_func.h:218
PC_GREY
static const uint8 PC_GREY
Grey palette colour.
Definition: gfx_func.h:192
PC_FIELDS
static const uint8 PC_FIELDS
Light brown palette colour for fields.
Definition: gfx_func.h:217
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:67
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:66
MK
#define MK(a, b)
Macro for ordinary entry of LegendAndColour.
Definition: smallmap_gui.cpp:45
PC_VERY_DARK_BROWN
static const uint8 PC_VERY_DARK_BROWN
Almost-black brown palette colour.
Definition: gfx_func.h:199
EndContainer
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1092
_violet_map_heights
static const uint32 _violet_map_heights[]
Height map colours for the violet colour scheme, ordered by height.
Definition: heightmap_colours.h:235
PC_ROUGH_LAND
static const uint8 PC_ROUGH_LAND
Dark green palette colour for rough land.
Definition: gfx_func.h:213
NWidget
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1207
SetMinimalSize
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1010
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:48
WWT_INSET
@ WWT_INSET
Pressed (inset) panel, most commonly used as combo box text area.
Definition: widget_type.h:49
PC_WATER
static const uint8 PC_WATER
Dark blue palette colour for water.
Definition: gfx_func.h:219
_legend_linkstats
static LegendAndColour _legend_linkstats[NUM_CARGO+lengthof(_linkstat_colours_in_legenda)+1]
Legend entries for the link stats view.
Definition: smallmap_gui.cpp:149
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:378
WID_SM_MAP
@ WID_SM_MAP
Panel containing the smallmap.
Definition: smallmap_widget.h:17
SetFill
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1076
WID_SM_MAP_BORDER
@ WID_SM_MAP_BORDER
Border around the smallmap.
Definition: smallmap_widget.h:16
PC_DARK_GREY
static const uint8 PC_DARK_GREY
Dark grey palette colour.
Definition: gfx_func.h:191
PC_LIGHT_BLUE
static const uint8 PC_LIGHT_BLUE
Light blue palette colour.
Definition: gfx_func.h:211
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:78
MO
#define MO(a, b)
Macro for non-company owned property entry of LegendAndColour.
Definition: smallmap_gui.cpp:51
PC_GREEN
static const uint8 PC_GREEN
Green palette colour.
Definition: gfx_func.h:207
WID_SM_ENABLE_ALL
@ WID_SM_ENABLE_ALL
Button to enable display of all legend entries.
Definition: smallmap_widget.h:32
WWT_TEXTBTN
@ WWT_TEXTBTN
(Toggle) Button with text
Definition: widget_type.h:53
PC_BARE_LAND
static const uint8 PC_BARE_LAND
Brown palette colour for bare land.
Definition: gfx_func.h:215
WID_SM_CAPTION
@ WID_SM_CAPTION
Caption of the window.
Definition: smallmap_widget.h:15
WWT_SHADEBOX
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition: widget_type.h:62