Smuggler
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MODELS
models\monsters\smuggler\nsmug.md2 - base model
models\monsters\smuggler\smugheada.md2 - human head
models\monsters\smuggler\smugheadb.md2 - alien head
models\monsters\smuggler\smugheadc.md2 - another alien head
models\monsters\smuggler\blastera.md2 - standard blaster
models\monsters\smuggler\cup.md2 - glass for idling

SKINS (Note: palette is custom SWQ palette)
models\monsters\smuggler\smha1-4.pcx - human head skins
models\monsters\smuggler\smhb1.pcx - alien head
models\monsters\smuggler\smhc1-2.pcx - alt alien head skins
models\monsters\smuggler\smugal1-3.pcx - alt alien body skins
models\monsters\smuggler\smugh1-9 - human body skins

ANIMATIONS
astand (8) - breathing, weapon holstered on belt
bstanddrink (12) - standing w/drink -> cup.md2
cdrink (10) - drinking motion -> cup.md2
sleep (1) - asleep against a wall
edistrub (19) - scratches head whilst asleep
fstandgun (8) - idling with blaster drawn
ggetgun (4) - unholster blaster from belt
holster (4) - holster blaster
iaimfire (6) - aimed shot
jwalkgun (10) - walking with weapon drawn, quick pace
kwalk (10) - walking with weapon holstered
lthreatfire (10) - perhaps idling before firing, as if threatening
mrun (6) - running with weapon in hand (or if dropped weapon)
npain (11) - getting shot from front
opainb (3) - quick spaz, shot from behind?
pbeg (10) - drops to knees, weapon remains in monster inventory (loop 5-10)
qbegshoot (11) - player turns their back, he picks up blaster and fires
rbegdie (9) - beggar killed
sdeath (9) - death scene
tdeath (8) - alt death scene
udeathc (9) - another death scene

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