=========================================================================== Advanced engine needed : Boom - compatibility level 9 for Doom 2 Primary purpose : Single play =========================================================================== Title : Corrupted Archives Filename : CorruptArchs.zip Release date : April 03, 2026 Author : Shawn Email Address : [redacted] Other Files By Author : Sekhemti Description : A Boom compatible 6 maps journey through a corrupted WAD. These maps aim for a difficulty a bit above Doom 2. If you are a veteran of Doom, I highly encourage you to enable co-op monsters in single player for a much more satisfying experience. For DSDA Doom, use the launch parameter -coop_spawns For UZDoom, select the Ultra-Violence+ difficulty in the main menu (It's Ultra-Violence with co-op monsters enabled) For PRBoom+, use the launch parameter -solo-net I'm less familiar with other ports, but I'm sure they have ways to enable co-op monsters for your enjoyment. If your using UZDoom, please use the Doom Software renderer to avoid some visual bugs in Map05. If you prefer to use the Hardware renderer, please disable Ambient Occlusion as it completely destroy the intended visuals. Additional Credits to : Graphics Textures from OTEX version 1.1 by Ola Bjorling (ukiro) Additional textures by Shawn Color palette from Nihal's Pallette Collection by Mulana Status bar replacements by Daniel Credit pic named Distortion Glitch Abstract 5k on hdqwalls.com Title pic from wallpaperbat (modern-abstract-glitch-art-mural) Endoom pic sampled from a picture of a T-800 statue taken by Nathan Rupert Levels titles and main logo created with Doom text generator by eevee Black & White Skull keys sprite by Disguise, Blue Shadow & MagicWazard Sounds Sampled glitch sounds by vladislavzh Sampled modem sounds by Jobro & Pocket "Computer Glitching, Digital Data Corruption, 02-04 LOOP.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org Residential Water Pipe Connected to Boiler (Contact mic) sound by nicStage Ambiance_Water_Pipe_Short_Loop_Stereo.wav sound by Nox_Sound water_running_pipe_loop.wav sound by eardeer Refridgerator electric machine engine noise sound by kentspublicdomain MusicalRhythmicMachine.wav sound by HerbertBoland "Machine Factory Ambience, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org Machine loop 03.wav sound by The Baron Mechanic Motor Drone 01 (Filling Machine) sound by Uminari Loud Machinery Ambiance sound by OllieOllie industrial_machine_hydraulic sound by Kostrava Conveyor Belt.wav sound by tosha73 Additional sounds by Shawn Music Jetx 121 - Lunar Revelations - System Failure from the D64StereoProject by Immorpher (map01) Jetx 121 - Lunar Revelations - Orate Pro Morte from the D64StereoProject by Immorpher (map02) Otherworld by Tristan Clark (map03) seven months missing by Korp (map04) Xenoscape by Novaseer (map05) Untitled by Shawn (map06/Title screen/Intermission) Playtesters Aeddes666 el macho gaming Hasamnas Helm lucinda numsOic Sandwedge stxvile =========================================================================== * What is included * New levels : 6 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 6 months Editor(s) used : Ultimate Doom Builder, Slade 3 Known Bugs : Use Software render in UZDoom to avoid some minor visual bugs in Map05. May Not Run With : Any non Boom compatible engine Tested With : DSDA Doom 0.29.4, UZDoom 4.14.3, PRBoom+ 2.6.66 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors