===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : Everyday Issues of Speed
Filename                : eios.wad
Release date            : 27 July 2026
Author                  : StorkGreen
Email Address           : [redacted]
Other Files By Author   : https://doomwiki.org/wiki/StorkGreen
Misc. Author Info       : Mother who hold herself in own womb

Description             : Six golden techbases with fast-pased, chaotic
                          gameplay, each made in 1,5 hours (for everything:
                          layout, texturing, gameplay and even playtesting)
                          in a span of 3 days. Its more of a random
                          challenge, and an easy-going project, but I still
                          enjoy the result. So if you want some very short,
                          hectic and somewhat rough around the edges mapset -
                          it should be just fine

Additional Credits to   : T E X T U R E S :
                          -32in24_15_tex by "esselfortium and others"
                          -JimmyTex by "Jimmy"
                          -Vines from "Vanguard"
                          
                          M U S I C :
                          TTL - "End level" from Descent
                          INT - "Minty Hot" from Kirby's Adventure Land
                          MAP01 - "Go Straight" from Streets of Rage 2
                          MAP02 - "Degeneracy" from Battle Garegga
                          MAP03 - "Windy" from Cho Ren Sha 68k
                          MAP04 - "Dullahan Under the Willows" from Touhou
                          Project 14
                          MAP05 - "Supanova" from Gubble
                          MAP06 - "Le Prev" by Carpenter Brut
                          
                          Special thanks: numsOic for midi loops
===========================================================================
* What is included *

New levels              : 6
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP06
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 days (9 hours mapping)
Editor(s) used          : UDB, Slade3
Known Bugs              : None
May Not Run With        : Vanilla
Tested With             : DSDA 0.29.4


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors