![]() |
Getting started | ||
You must be running Quake3 1.17 point release The Q3 CTC Mod is based on the 1.17 source code. Create a directory under your main quake3 directory called q3ctc. Unzip into your new directory, make sure that description.txt is in that directory also. Start Quake3 and goto the MODS menu and you should see Q3 Catch the Chicken listed there. Highlight it and click Load. Or start quake3 by setting fs_game to q3ctc from the command line eg. "quake3 +set fs_game q3ctc" Play single player skirmish against the bots to tune your skills, but dont expect them to win.There is also a default server setup config file included to make setting up servers even easier. Just start a Quake3 server and type "exec q3ctc.config", at the console, edit this file to your own preferance. |
Game object (FFA) | ||
![]() Depending on the game values the chicken might try to evade being caught, this means it might just run into lava/slime or death fog!! just make sure you dont follow it in. |
Game object (Teamplay) | ||
This is not implemented yet!! If you play it you are actually playing FFA!! Please be patient. It will be available soon. |
Additional server variables | |||||||||||||||||||||
Listed below are the server side variables used to setup the basic gameplay types.
|
Additional game variables | |||||||||||||||||||||||||
The following list are varibles that can be changed by clients on the server. These are accessed through the chicken menu, so therefore can not be set if the menu option is off on the server.
|
Useful commands | |||||||||||
|
Version History | ||
1.0 Beta.
|
||
1.43a First release (Test) |