About q2ROCK
General
This mod is all about killing and fragging, much lika all the other mods out there except one thing: You can do it the ugly way, or you can do it the awesome way. By changing the physics of the game a bit I've made it so that when you get hit you will fly a bit longer, higher and you will stay a while longer in the air. This makes for some really kewl kills =)  You also have true instant weapon change which makes it possible to first shoot people with the rocket launcher so they fly up in the air and then railing them in the air, and finally putting a rocket where they land. Surprise, surprise !
General Features:

- True instant weapon change (you have to feel this!)
- Through server settings you choose which weapons to start with
- All weapons and powerups are removed from the maps
- New physics
- Modified ChaseCam for first-person-view
- Voting

FFA Mode
In FFA there is a thing called Rock Mode, which occurs whenever someone gets 4 kills in a row without dying, in other words, when someone really rocks ! As a reward for this he gets full health and armor plus he gets tripple damage. This really pisses everyone else off though, so they will all try to kill him, so during this period he will glow red while the rest will glow blue, and until he dies everyone will try to kill him, because they can't kill eachother so it's 1 vs All. As a bonus, they guy that kills the rocker, gets 2 extra frags. The number of kills in a row to become rocker can be manipulated with the server variable rockkills. If set to 0, the feature is disabled and if set to 1 the game becomes more of a Tag-game since the one killing the rocker becomes the rocker himself. Worth trying ! If you hate fragstealers (people who rails the guy you worked on killing by already putting 2 nice rails in him) you can play with damage mode (damagemode 1), then you get points dependent upon how much damage you inflict on your opponents.
Special FFA Features:

- Rock Mode
- Damage Mode
- New scoreboard adding Railgun Accuracy and Efficiency

Duel Mode
Skill, guts and tactics will decide the winner in this awesome fighting mode which allows for some fantastic looking frags. Never before has the pace been this high in a 1on1 game, when playing with all weapons you can really max out the fights and get to use skills you didnīt know you had. This is all about combo-kills, using the right weapon at the right moment, blowing someone away close-range with super shotgun, railing him as he flies through the air, stalking him with chaingun and giving him a welcome rocket behind the next corner... it's all up to your imagination.
Special Duel Features:

- 1on1 Matches based on rounds (best of 3, wins for example)
- Winning a round awards 1 point while match awards 2 points
- Rotation system (the winner stays)
- Maximum of 3 seconds delay between rounds and 8 seconds between matches to keep the pace up
- Each round players respawn with equal health, armor and weapons
- Health and armor respawns, all other items are still gone
- Mega Health respawns 1 minute into the round for gameplay reasons

Server Settings
Command Set (default) About
gamemode 0,1 (0) Swap between FFA and Duel
damagemode 0,1 (0)
rockkills v (4) Kills in a row for Rock Mode
rounds v (3) Any odd number
health v (200)
armor v (50)
allweapons 0,1 (0) Recommended in Duel Mode
rocketlauncher 0,1 (1)
railgun 0,1 (1)
supershotgun 0,1 (0)
chaingun 0,1 (0)
hyperblaster 0,1 (0)
grenadelauncher 0,1 (0)
machinegun 0,1 (0)
shotgun 0,1 (0)
gore 0,1 (1)
voting 0,1 (1) Allow all voting or not
voting_ammo 0,1 (1) Allow voting or not
voting_weapons 0,1 (1) Allow voting or not
voting_map 0,1 (1) Allow voting or not
voting_gamemode 0,1 (1) Allow voting or not
voting_damagemode 0,1 (1) Allow voting or not
voting_rockkills 0,1 (1) Allow voting or not
voting_armor 0,1 (1) Allow voting or not
voting_health 0,1 (1) Allow voting or not
voting_gore 0,1 (1) Allow voting or not
voting_timelimit 0,1 (1) Allow voting or not
voting_rounds 0,1 (1) Allow voting or not
voting_kick 0,1 (1) Allow voting or not
slugs v (50)
cells v (300)
shells v (50)
rockets v (50)
bullets v (300)
grenades v (50)
Client Commands
Command About
line Toggle standing in line
idlist Show players id (see vote kick)
Voting
Command Arg 1 Arg 2 About
vote Shows a voting list
vote yes
vote no
vote map (map) (map) must exist in sv_maplist
vote health (value)
vote armor (value)
vote tl (value) Timelimit
vote rounds (value)
vote rockkills (value)
vote damagemode 0/1
vote duelmode 0/1
vote gore 0/1
vote allweapons 0/1
vote (weapon) 0/1
vote kick (player/id) Vote to kick player
vote slugs (value)
vote cells (value)
vote shells (value)
vote rockets (value)
vote bullets (value)
vote grenades (value)