[Grappling Tactics]
The grappling hook can be selected by binding a key to the command "use grapple". But
it gets lots more complicated then that.
I'm SpiderMan! For thse who don't know who Spiderman is, he's a superhero who swings
around New York on his artifical webbing. You should try Swinging around the level. Fire
the grappling hook, and right before you stop moving, pick a new target and fire. Keep
doing this until you miss. Then start again. See if you can grapple around for twenty shots.
Poof! I'm gone! This is pretty easy to do. When being persued, look up a bit and
fire your hook. You'll be pulled ahead and the gap will open, leaving you more time to get
away. But don't hang there hopin' he'll pass you. Even a newbie will be able to shove a rocket
up your ass, pinata boy.
Poof! Your gone!This is the same as the previous tactic, only once you fall down,
you turn around and shoot some rockets and/or grenades. It's more of a 'BOOM' then a 'poof'...
Fly like bird, sting like a bee This is when you grapple to the roof, and litter
the ground below you with grenades.
Swim like a fish, bite like a shark. Poeple move slower underwater, and if there's
ammo and/or powerups under water, you have to get them quick or you might "sink like a rock".
So, use the grappling hook to get around underwater quicker. You'll have to hold forward when
you use the grapple, or you'll go normal speed. This requires practice. And if you need air,
you can use the grappling hook to get out of the water fast. And if you left a fight unfinished,
you can use it to get back down.
Banging their heads with a textbook hurts them too, but you don't do that, do you?
Don't use the grappling hook as a weapon unless you absolutly have to! The hook is a tool,
not a toy. The hook is slow and incredibly easy to trace back to you. The only people you'll
hit are the people with the 9999 ping, and you're not allowed to to do that. The grappling hook
comes back to you after it hits somone, and doesn't stay in them. Sorry. And on top of everything
else, it only does 10 points of damage, which is less than the blaster.
I'm not camping. I'm reacquiring powerups through skilled observation and knowledge of
respawn characteristics. To the rejoice of many campers, camping is fair game in CTF. You
can grapple above the quad, whait for it to respawn, and grab as soon as it does.
Down, down and ... no falling damage? That's right boyos. If you have to fall a far
distance, grapple to it. You won't fall any faster, but when you hit, you will recieve no falling damage!
Well, unless you hit a cliff or something on the way down, then it will hurt a little.
Mom, he keeps shooting me... Remember when you were being an anvil on Q2CTF1? In those little
perches? And some teammate comes up, you hear two shots, and you land on the floor. WHat happened?
Well, your teammate pushed you off with his Super Shotgun. Was it nice? No? Fair? Nope. Teammate-like?
Hell no. But, whatchagonnado? Well, first, you could stand in the corner. But a skilled guy could still
get you off, and how much anviling can you do in a corner? So, this is what you do. It should take two
shots to get you off (Unless he has a quad, but, who brings a quad to there own base?) So, after the
first shot, grapple to the ground. He'll keep firing away, and he'll run out of shells. If he's truly
persistent, he'll try rails. If he's truly stupid, he'll try rockets. Serves him right for being a bad
team player.
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